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Alpha VS 100 - Page 23

Alpha VS 100
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Type
K to
clear
the
screen,
Y
to
proceed,
and I
to
insert text.
Type
"Hello
hello"
and
hit
ENTER.
You will
hear
the
VS-100
say
hello
twice,
and
the
screen
will
show
twice
the four
phonemes
required,
followed
by
the
pause
code PAO.
You
will
also
notice
the
graphic
dot in
front
of each
phoneme.
This
dot is
a
representation
of
one
of
the
four
pitch
levels
we can
choose.
-••With the
left
arrow
key,
move the
cursor
to
the first
"H"
phoneme.
Now
hit shift
up
arrow four
times.
You will
see
the
graphic
representation
of
the
four
levels.
Level
l:
no
dot
Level
2:
Level
3:
9
Level
4:
(lowest)
(highest)
I
The
VS-100
automatically
sets
the
phonemes
at
level 2.
•»•
Use
the
shift
up
arrow
to
manually
change
the
4
phonemes
of
the
first
"Hello"
to
the
highest
pitch.
Then
press
ENTER
to hear
the
result
of
the
change.
Now
you
ore
ready to
try
out
different
variations
of
pitches.
*
-
Save
message
(disk
version
only).
This is
a
powerful
function,
so we'
11
explain
it
in
detail
.
The
VSEDIT
program
allows
you to
save on
disk
as many
coded
messages
as
vou want,
each
one
up
to 15
seconds long.
The
purpose
of
the
"Save
message"
command
is
to
create
a
single
line
of
BASIC
code.
This
line,
when
executed
will
speak
your
message
WITHOUT
the
help of
the
VS32
or
VS48
text to
speech
programs.
All
the
phonemes
codes
and the
BASIC
commands
needed to
say
them
are
stored
within
the
BASIC
line. The
line
ends
with a
"RETURN",
so it
becomes
a
simple
subroutine
Example
of line
created
by
VSEDIT
"*"
command:
20000
0UT236,16:F0RVS*=1T06:0UT11,ASC<MIDS("
XFC",VSX) )
:
NEXTVS%:
RETURN
NOTE l:
0UT236,16
is
needed
only
on
the model
III
to
enable
the
input/output
bus. It
has
no
effect
on
the model
I.
Page
22