Do you have a question about the Analogue Pocket and is the answer not in the manual?
Guide on updating the Analogue OS and firmware using an SD card, ensuring compatibility and functionality.
Explains the meaning of different LED indicator lights on the Pocket for status updates.
Recommendations for charging the Pocket using USB-C and best practices for battery longevity.
Details about the Pocket's various ports, buttons, and indicators for connectivity and status.
Explains the D-pad, face buttons, and shoulder buttons, including their default assignments.
Lists default key assignments for menu navigation and game controls.
Details specific button combinations for accessing menus, brightness, display modes, and save states.
Lists official and unofficial cartridges supported by the Analogue Pocket, including adapter requirements.
Lists compatible accessories like docks, link cables, and adapters for expanded functionality.
Overview of the main menu options including Play Cartridge, Library, Memories, Tools, and Settings.
Configure display, audio, controls, and hardware for each game system.
Adjust Pocket's display brightness and audio impedance for optimal performance.
Configure OS startup actions, date/time, and resume browser features.
Manage save states, screenshots, and library auto-add functionality.
Access support, user guides, legal information, and EULA.
Details the five display modes available for Game Boy games.
Details the three display modes available for Game Boy Color games.
Details the three display modes available for Game Boy Advance games.
Details the four display modes available for Game Gear games.
Option to add color to monochrome Game Boy games using custom palettes.
Adjusts image blending for smoother graphics, mitigating flickering.
Adjusts pixel sharpness from 0-3, affecting visual clarity.
Controls the amount of desaturation applied to images, from no effect to full elimination.
Allows adjustment of display resolution and positioning, including aspect ratio options for GG.
Option to improve GBA audio quality by reducing noise.
Configure button mappings like Super GB, Mirror LR, and Rotated 1/2 for GG.
Set hardware modes (Auto-Detect, Force GB/GBC) and game regions.
Allows running GBC games with GBA-specific features unlocked.
Configure game regions for titles with dual language support.
Adjusts the display brightness of the Pocket, with battery life considerations.
Option for high impedance headphones requiring additional audio power.
Resets Pocket to factory settings without affecting Memories, Library, or GB Studio.
Configure Pocket's behavior on power-up (OS Menu, Cartridge, or openFPGA).
Set Pocket's internal date/time and configure openFPGA browser details.
Configure automatic game library additions and view detailed library information.
Manage save states, enable quick load/menu access, and configure thumbnail view.
Resources for developers to learn about creating for openFPGA on Analogue Pocket.
Overview of openFPGA as an FPGA-driven ecosystem for preserving video game history.
| Display | 3.5-inch LCD |
|---|---|
| Resolution | 1600x1440 |
| Pixel Density | 615 ppi |
| Aspect Ratio | 10:9 |
| Refresh Rate | 60 Hz |
| Processor | Altera Cyclone V |
| Compatibility | Game Boy, Game Boy Color, Game Boy Advance |
| Playtime | 6-10 hours |
| Audio | Stereo speakers, 3.5mm headphone jack |
| Release Date | December 13, 2021 |
| Cartridge Adapter Support | Game Gear, Neo Geo Pocket Color, Atari Lynx |
| Battery | 4300 mAh |
| Connectivity | USB-C |
| Wireless | 2.4GHz wireless |
| Additional Features | save states |