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AtGames Atari FLASHBACK 5 - Page 5

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Basketball (1 OR 2 PLAYERS)
Each player can move in eight directions with thejoystick; the player
with the ball constantly dribbles it. Score by shooting the ball to the
basket. The player with the highest score after four minutes is the
winner.
Black Jack (1 TO 3 PLAYERS)
•Please
do
not
use
the wireless
Joysticks
while paddles are plugged in.
Why go to Vegas when you can gamble on your Atari? Now this is
exciting! Atari Flash back
4,
brings you real casino-style Blackjack where
you
and up
to
two of your buddies
can try
your luck against the
computer dealer. The object of is to obtain a hand of cards that adds
up to total higher than the dealer does, without going over 21
.
Bowling (1 OR 2 PLAYERS)
To
bowl a strike, (knock down all 1
0
pins in one try) position your
player
so that the ball hits in the
middle
of the first pin,
causing
a chain
reaction and resulting in a strike. Press the FIRE button to roll ball
towards pins.
Breakout®
(1
TO 4 PLAYERS)
•Please
do
not use the wireless joysticks while paddles are plugged In.
Anyone who had an Atari in the '80's knows what this is. It's a classic.
Use your paddle to bounce the ball into the brick wall. Each time you
hit a brick it disappears. Once you break through, the ball will bounce
around the top knocking out blocks rapidly. Try to get rid of all of the
bricks
on the screen. It's harder than it sounds. High scoring bricks
speed up your ball, and hitting the ceiling shrinks your paddle.
Canyon Bomber® (1 OR
2
PLAYERS)
'Pleasedo not use the wireless joysticks while paddles are plugged in.
Now this is an interesting concept for a game. Bomb the dirt before
your opponent bombs the dirt. Actually there's a bit of strategy
involved as the point values can change depending on which clump of
dirt you
hit.
Centipede® (1
PLAYER)
Aim your magic wand and shoot sparks to stop these pests in their tracks.
7
Championship Soccer (1 OR 2 PLAYERS)
To
score a goal you must kick the ball completely into the goal. The ball
cannot touch the goal line or stop partway into the goal.
To
kick the ball
after your player traps it, move your Joystick in the direction you want
the ball to go and press the red
fight
button.
Circus Atari®
(1
OR 2 PLAYERS)
"Please do not use the wireless joysticks while paddles are plugged In.
POP! POP! POP! Pop the balloons
and score
points. A wall of
red,
blue,
and white balloons will appear at the top of the screen. You must pop
balloons by catching a clown on the teeter-totter and bouncing him
up
to
the balloons.
Combat® (2 PLAYERS)
Arm yourself against the enemy with tanks, planes or jet fighters. Blast
your
opponent as
many times
as you
can for the highest
score.
Combat® 2 (2 PLAYERS)
Compete against your partner for control of an expansive terrain,
where strategy plays as big a part as pure
guts.
Crystal Castles® (1
PLAYER)
Move the bear through the castle and pick up the
gems,
but avoid all of
the creatures chasing
you.
Though this game is similar
to
Pac-Man, it's
a
bit more complicated, as there are numerous mazes and stairs to climb.
Here's the basics on the creatures: the ball-shaped gem-eating monsters
can be
killed
by
touching them when they are eating. Trees
can be
stunned by jumping over
them.
Bees appear when you're not moving
fast enough, and the witch can only be avoided by wearing a magic hat.
Demons to Diamonds™ (1 OR
2 PLAYERS)
"Please
do
nol
use
the wireless
Joysticks
while paddles are plugged in.
The
player must shoot demons whose color matches that of the gun. If
successful, the demon transforms into a diamond, which can
itself
be
shot for additional points. If a player shoots a demon of a different color,
the demon
transforms
into a skull.
8

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