EasyManua.ls Logo

E-Mu EMAX II - Interpolation

E-Mu EMAX II
257 pages
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Emax II operation manual
209
6. The display now says “Move SP01 to: TS01...”, and the ENTER light will be
flashing. Press ENTER. Now Spectrum #1 has been placed at Time Slice #1.
INTERPOLATE
You have now defined a tonality for the beginning of the sound. To define the tonality
at the end of the sound repeat steps #4 - #6 but in step #4 select Spectrum #2 instead of
Spectrum #1. (Use the slider, yes/no buttons, or the keypad to select spectrums 1 - 99).
In step #6, move Spectrum #2 to Time Slice #24. To fill in the “middle” of the sound, we
use the “Interpolate” function. This tells the Emax II to create all of the spectrums
between time slices 1 and 24.
1. Press #6 (Interpolate) on the keypad. The display reads “Interpolate from:
TS01..
.”.
2. Press ENTER. The display now reads “Interpolate to
:
TS01...”. Use the slider
to select Time Slice #24 and press ENTER to execute the interpolation.
3. Now press #2 (Time Slice) and slowly move the slider. You will see that the Emax II
has created time slices 2 - 23. These time slices represent the gradual transition from time
slice #1 to time slice #24. Move the slider all the way to the bottom. The display will show
None - exit”. Press ENTER to return to the Synth Options menu.
SYNTHESIZE!
At this point it is time to tell the Emax II to generate the sound that you have defined. This
is done by pressing #0 (Synthesize!) on the keypad. There are two modes of synthesis -
“Smooth” and “Stepped”. “Smooth” will produce a very gradual tonal change from time
slice to time slice. “Stepped” will result in more abrupt tonal changes, as each time slice
plays for exactly one twenty-fourth of the sound and then jumps to the next time slice.
Select the “smooth” mode by using the YES / NO buttons, then press ENTER to begin
synthesizing. The display will show how many time slices are left to synthesize, then
prompt you to play the sound when the synthesis is complete.
SPECTRUM SYNTHESIS
Interpolation
123456789101112131415161718192021222224
Interpolation "fills in" these timeslices
Time Slices

Table of Contents

Related product manuals