Emax II operation manual
31
you experiment with different settings. Remember that the velocity-to-envelope attack
setting interacts with the initial envelope attack settings; if you don’t take our word for
it, then by all means call up the envelope attack parameters for the filter and VCA and
see how different values interact with different velocity values.
MORE DYNAMIC PROCESSING...
Read over DYNAMIC PROCESSING sections 19, 20, and 21. If any of these interest you,
use the knowledge you’ve gained in this tour to try out these functions on various
presets.
GUIDED TOUR #4:
REALTIME CONTROL PROGRAMMING
BACKGROUND
Ever wanted to add vibrato to a grand piano? Or bend its pitch? The Realtime Control
module can do this, and lots more. Begin this Tour by re-loading Arco Strings (Piano &
Strings), then select Preset 10 (Demo Strings).
PITCH-BENDING
First, let’s check out pitch-bending. Play middle C and rotate the pitch bend wheel.
Hmm...no pitch bend. Now play A5, and there will be pitch bend. Check further, and
you’ll see that pitch- bending affects only the range from A#3 to C7. This is because pitch
bend can be enabled for any voice or voices within a preset. In this case, pitch bend was
only enabled for the voices that span from A#3 to C7 (voices 07-12).
Let’s have pitch bend affect the entire keyboard. Key in DYNAMIC PROCESSING 22
and select the entire keyboard as the current voice (surely you know how to do this by
now, so we’ll spare you the details). Move the cursor, and you’ll see a list of modulation
destinations. Pitch will be set to ON. Press YES, and like magic, you can now pitch bend
the entire current voice.
The important point of all this is that if modulation does not seem to affect a voice, make
sure that modulation is enabled. Now read DYNAMIC PROCESSING 22 for more informa-
tion. Want to change the pitch bend range? De-activate the Dynamic Processing module,
activate Preset Definition, and refer to PRESET DEFINITION 8.
CHANGING MODULATION WHEEL DESTINATIONS
Note: Emax II offers two vibrato options: Pre-programmed (which adds a constant,
selectable amount of vibrato), and realtime (where the player adds in vibrato by using
one of the wheels).
GUIDED TOURS
Guided Tour #4