Emax II operation manual
33
SELECTING A CONTROL SOURCE and CONTROL DESTINATION
1. With Arco Strings, preset 10 as the current preset, and PRESET DEFINITION 9
activated, select the left wheel as a control source by keying in 1. The cursor will flash
underneath the number to the right of the chosen control source number, thus indicating
that Emax II is ready for you to key in the control source’s destination.
2. The left wheel should be assigned to 1 (pitch). Vary the wheel and check that the
keyboard pitch is indeed affected. If sections of the keyboard are not affected, check that
pitch control is enabled (DYNAMIC PROCESSING 22). Now press 2; this assigns the left
wheel to Filter cutoff. Rotating the wheel towards you should produce a more muted
sound. Key in 13, and the left wheel will affect overall volume. If you feel adventurous,
check out the other control destinations. Note that if you select a destination that is
already specified for one of the other control sources, the old assignment will be de-
selected and that control source will be turned off (0).
3. Think about it for a bit...the left wheel can control a destination, the right wheel can
control a different one (as can the pedal), and there are MIDI control possibilities too.
These assignments can be different for each preset, and particular controller destinations
can be disabled for different presets and voices. We’re talking versatility here, so if you
feel like taking out the next couple of hours and checking out all the possibilities, be our
guest! Note: When assigning the footpedal, make sure it’s plugged in to prevent
unpredictable results.
4. Oh yes, and there are footswitches too. But before experimenting with the footswitches
(sources 7 and 8), we need to understand the difference between looped and unlooped
sounds. Looping is described more fully in DIGITAL PROCESSING 2 and DIGITAL
PROCESSING 3, but basically, a “sustain looped” sound is one where a portion of the
sound is put into an “infinite repeat” loop for as long as you hold down the key. This is
similar to the infinite repeat function on digital delay lines. Looping allows for sustain-
ing a normally non-sustaining sound for as long as you like. An unlooped sound is not
artificially sustained, and therefore lasts its normal length.
Keeping this in mind, refer to PRESET DEFINITION 9, Destinations 0-6. Assign various
functions to the footswitches; note that some sounds lend themselves to the sustain
function better than other sounds, so feel free to experiment.
GUIDED TOUR #5:
BASIC SAMPLING
BACKGROUND
Sampling does not just involve sticking a microphone in front of something—sampling
is an art. So, we’ve included information on the art of sampling in the Advanced
Applications section of this manual. Meanwhile, this Guided Tour gives you the basics,
and also lays the groundwork for the guided tour of the Digital Processing module.
GUIDED TOURS
Guided Tour #5