Emax II operation manual
36
2. Refer to DIGITAL PROCESSING 2 to graphically see how looping affects a sample.
If you play and hold a key in the current voice, it will play indefinitely since the loop
function is on.
3. Now try modifying the loop. Activate DIGITAL PROCESSING 2 and adjust the Start
and Length values. Note that if the length equals the full length of the sample, you will
not be able to set a new start point. Reduce the length, and you should be able to adjust
the start point. For practice, try looping individual words or sentence fragments.
Please remember that looping is a very complex process which requires a great deal of
practice for proficiency. The only way to fully understand looping is to experiment with
a variety of signals. The purpose of this Guided Tour is to acquaint you with the concept
of looping, but there is much more to the subject than simply fooling around with
looping words from a spoken sample. For more information, refer to the Advanced
Applications section of this manual.
SPLICING VOICES
Splicing marks an end point in one sample and a start point in a second sample; the first
sample end and second sample start are then joined together. See DIGITAL PROCESS-
ING 6 to graphically see how this process works, then follow the instructions given to
splice two samples together. (Make sure any loops are turned off in the samples for best
results.)
COMBINING VOICES
Combining mixes two samples together digitally into a single sample whose length
equals that of the longer sample. Assuming you still have two samples on the keyboard,
follow the instructions in DIGITAL PROCESSING 7 and combine them. If not, first clear
the bank memory and record two samples as instructed at the beginning of this section.
FURTHER INVESTIGATIONS
The Digital Processing module is very powerful, but this is one case where spending
some time experimenting with the various options works much better than just reading
about them. Fool around with Taper (DIGITAL PROCESSING 5), Crossfade Looping
(DIGITAL PROCESSING 8), and Digital Effects (DIGITAL PROCESSING 9). The more
you work with these functions, the more sense they will make, and the more easily you
can get Emax II to do your bidding.
A PRACTICE SAMPLING SESSION
1. Plug a microphone into the rear panel sample input jack.
2. Erase all memory ( Use MASTER 4). This erases the bank, not the disk.
GUIDED TOURS
Guided Tour #6