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Jazwares Pokemon Surprise Attack Game User Manual

Jazwares Pokemon Surprise Attack Game
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2-PLAYER
1
Both players open their own Surprise Attack Poké
Balls and set the meter at the base of the Poké Balls
to its starting position.
2
Both players select the Pokémon Battle Figure they
want to battle with this round.
3
Select 3 attack disks you want to use this round.
4
Load the Pokémon Battle Figure you selected and
one of the attack disks you selected into the
Surprise Attack Poké Ball.
5
Shut the Surprise Attack Poké Ball.
6
Twist counterclockwise until the Surprise Attack
Poké Ball locks into place, then get ready to play.
1
Both players complete the 2-player Set Up (See above)
and keep the Pokémon and attack disks that they
select a secret!
2
Both players simultaneously press down on the button
to start play.
3
Both players’ Surprise Attack Poke Balls rotate
towards each other and open, revealing the Pokémon
inside and spinning the attack disks.
4
When the attack disks stop spinning, both players
check the red arrow on the base of the Surprise
Attack Poké Ball to see the result of their spins.
5
Each player lowers their respective meter based on the
result of the opposing player’s spin.
6
After every spin, both players must remove the attack
disk they used and load a different disk for the next
spin. Each attack disk can only be used once per round.
7
Win the round by depleting the opposing player's
meter rst or at the end of 3 spins have a more full
meter than the opposing player.
8
Best 2 out of 3 rounds wins a Junior Trainer Rules game.
EXAMPLE: Player 1’s spin resulted in an attack of 3 and
Player 2’s spin resulted in an attack of 2. Player 1 lowers
their meter by 2 and Player 2 lowers their meter by 3.
a.
1
Both players complete the 2-player Set Up (See above) and keep the Pokémon and attack disks that they select a secret!
2
Both players simultaneously press down on the button to start play.
3
Both players’ Surprise Attack Poké Balls rotate towards each other and open, revealing the Pokémon inside and
spinning the attack disks.
4
When the attack disks stop spinning, both players check the red arrow on the base of the Surprise Attack Poké Ball
to see the result of their spins.
5
Each player lowers their respective meter based on the result of the opposing player’s spin.
6
Depending on the Pokémon both players chose and the attack disk result of each spin, additional points are
deducted.
7
The rst player to deplete the opposing player’s meter rst or end 3 spins with a more full meter than the
opposing player wins the round!
8
Best 2 out of 3 rounds wins a Master Trainer Rules game.
EXAMPLE: Player 1’s spin resulted in an attack of 3 and Player 2’s spin resulted in an attack of 2. Player 1 lowers their meter by 2
and Player 2 lowers their meter by 3.
a.
Please see attack disk advantage chart for reference and strategy.
b.
NOTE: If any player lands on a block ( ), this results in the opponent’s attack being an attack of 0. Both player’s meters
remain unchanged.
b.
EXAMPLE: Player 1’s spin resulted in an attack of 3 and Player 2’s spin resulted in an attack of 2. Player 1 is using a Water-type
Pokémon during this round and Player 2 is using a Fire-type Pokémon during this round. Water-type attacks have an
advantage against Fire-type attacks, so Player 1’s attack of 3 is increased by 1. Player 1 lowers their meter by 2 and Player 2
lowers their meter by 4. (See Example A)
a.
VS.
PLAYER 2
PLAYER 1
Advantage +1
Player 1 Meter
Player 2 Meter
All other symbols, marks, logos, and designs (collectively "Trademarks") are Trademarks of and proprietary to their respective owners and used under license. Contents may vary in style, color, shape and decoration from images shown on package or in advertising.
JUNIOR TRAINER RULES
MASTER TRAINER RULES
SET-UP
Used with permission. Manufactured and Distributed by:
Jazwares, LLC, Sunrise, FL 33326, USA
Jazwares, 16A Crane Grove, London, N7 8LE, United Kingdom
Jazwares GmbH, Mina-Rees-Str. 8, 64295 Darmstadt, Germany
www.jazwares.com/www.jazwares.de
WARNING! Not suitable for children under 36 months. Small parts. Choking Hazard. WARNING! All of the packaging, such as tape, plastic sheets, wire ties, stickers and tags is not part of this product, please discard for your child’s safety. Retain
package for future reference as it contains important information. Conforms to toy safety standards CPSIA, ASTM-F963 and EN71. Product appearance and colors may vary from shown. Made in China .
TROUBLESHOOTING
EXAMPLE A
If a player closes the Surprise Attack Poké Ball but decides
they want to make a change, they can turn the Surprise
Attack Poké Ball slightly to release it.
ADDITIONAL RULES
A single attack disk can only be used once per round.
Pokémon gures are kept in the Surprise Attack Poké Ball until the end
of each round.
At the start of a new round, both players reset their meter to 7 and
choose a different Pokémon gure to place in the Surprise Attack
Poké Ball.
If multiple Pokémon Battle Figures are not available, the same
Pokémon gure can be used every round.
If an attack disk spin lands on a line and is unclear which attack it
landed on, the player must re-spin their Surprise Attack Poké Ball.
If a round of Junior Trainer or Master Trainer rules ends in a draw,
both players may choose any Attack Disk that they played previously
and play one additional ‘tiebreaker’ spin to determine the winner of
that round. The player who gets the highest result in the tiebreaker
spin wins.
If a round of Training Rules ends in a draw, the player wins!
CHOKING HAZARD - Small parts.
Not for children under 3 years.
WARNING:
NOTE: If any player lands on a block ( ), this results in the
opponent’s attack being an attack of 0. Both player’s
meters remain unchanged.
b.

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Jazwares Pokemon Surprise Attack Game Specifications

General IconGeneral
BrandJazwares
ModelPokemon Surprise Attack Game
CategoryToy
LanguageEnglish

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