Global Mode
AUDIO I/O
9-29
Analog In FX Chain
When the Analog In FX parameter is set to Yes, you can use the “Analog In FX Chain”
parameter to select an FX chain to apply to the rear panel audio input jacks. If you wish to
edit a Chain, you can enter the Chain Editor by pressing the EDIT button (see Ch. 4
The Effects Chain Editor for details).
When selecting an Audio Input Chain, the Chain may steal FX unit resources from other
channels if more resources are needed to load the Chain. When stealing occurs, resources
in higher numbered channels will be stolen rst, and in Program Mode resources in the
currently selected channel will be stolen last.
Analog In FX Ctl
When the “Analog In FX Ctl” parameter is set to “No Real Time Ctl”, the Eects Chain
Mods are disabled. Set the “Analog In FX Ctl” parameter to “Current Chan Ctl” to enable
the Eects Chain Mods of the selected Chain.
In Program Mode, Mods assigned within the selected Analog Input Chain can be controlled
by the K2700’s physical controllers. See the About Eects Chain Mods section below for
more details.
In Multi Mode, if a Multi is selected which has its Audio Input Mode set to “Use Global
Mode Eects”, any Mods assigned within the selected Audio Input Chain can be controlled
by controllers assigned in a Zone set to the same MIDI channel as the current setting for the
Multi’s “AuxFX Ch” parameter. See the About Eects Chain Mods section below for more
details.
About Effects Chain Mods
Eects Chain Mods are modulation controls which can be assigned to the K2700’s physical
controllers. For example, an Eects Chain Mod assigned to a Slider can be used to adjust the
dry/wet eect mix, or control other parameters like reverb or delay time.
When the “Analog In FX Ctl” parameter is set to “Current Chan Ctl”, Mods assigned within
the selected Analog In FX Chain can be controlled by controllers sending the same CC
numbers from the currently selected Program or Multi.
To view the Mods of the selected Analog In FX Chain, select the Analog In FX Chain eld
and press the EDIT button to enter the Chain Editor, then go to the Chain Info page (see
Ch. 4 The Effects Chain Editor for details).