Programming your PC1
Basic Editing Concepts
4-3
Although naming is obviously optional as well, we’ll assume you’re going to name the object
you’re editing before storing it.
This procedure describes storing a setup, so it assumes that you’re in Setup mode. The process is
similar for naming and storing other objects.
1. Press Store (in the Functions group of buttons). The display will show either
or where is the setup ID.
z If you’re in the Internal bank of setups, the display will show
where NNN is the first available setup ID in the User bank
of setups.
z If you’re in the User bank, the display will show
where is the ID of the current setup. Use the Alpha Wheel to change the ID
if you want to save a new setup instead of replacing the current one.
2. Press the Right cursor button to display
3. Press Yes (Enter). The display shows the name of the current setup, if any. The cursor
highlights the character that’s selected for editing.
4. Use any naming method to change the character highlighted by the cursor. Use the
cursor buttons to move the cursor. The naming method are described below
5. When the name looks the way you want it, press Yes. The display again shows either
or depending on where you were
when you started storing.
6. Press Yes (or press No if you don’t want to store the setup after all). The display briefly
shows
then returns to Setup mode.
Methods For Naming Objects And Special Characters.
Used Button Functions
Category select buttons Select the letter A~H or a~h directly
Program select buttons Select the letter I~P or i~p directly
Zone 1 button Switch a letter from upper to lower case, or vice versa
Zone 2 button Insert a space at the cursor, moving the remaining characters to the right
Zone 3 button Delete the character at the cursor, moving the remaining characters to the left
Zone 4 button Move the cursor to the end of the name.
You can choose the letter from A to P with the Category select buttons and the Program select
buttons, and each letter corresponds to the label below each button. Press the same button twice
to toggle between capital and lowercase.
Here are all the characters available for object names, in the order in which they appear: