EasyManua.ls Logo

Learning Resources Botley The Coding Robot Activity Set - 7. If;Then;Else; 8. Nowhere to Run; 9. Make a Square; 10. Combo Challenge

Learning Resources Botley The Coding Robot Activity Set
20 pages
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
8. Nowhere to Run
10. Combo Challenge
7. If/Then/Else
9. Make a Square
Program Botley to move
forward 3 steps to get to
the orange board. Then,
use Object Detection to
go around the blocks.
Using Object Detection,
program Botley to keep
turning around between
the objects.
Using the LOOP command, program Botley to
move in a square pattern.
Using both LOOP and Object
Detection, program Botley to
move from the blue board to
the green board.
8
2935 Botley GUD v2.3.indd 8 9/22/17 12:27 PM

Related product manuals