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LEGO The Battle of Helm's Deep - PLAYING THE GAME; MOVING; FIGHTING; ROHIRRIM

LEGO The Battle of Helm's Deep
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leaders Warriors
Charger
Special skill:
Move up to 2 spaces. Then
choose one enemy figure
next to your Charger. That
figure loses 2 health.
Healer
Special skill:
Do not move. Restore up
to 2 health to one of your
Leaders on the board.
Archer
Special skill:
Do not move. Use archery
to attack one enemy
within range.
Swordsman
No special skill.
Aragorn
Éowyn
Haldir
Gimli
Legolas
Moving
On your turn roll the LEGO
®
Dice, then choose one of your gures on the board.
If you end your move in a space occupied by one of your  gures, move forward to the  rst available
space.
If you move into a space next to an enemy, you MUST stop moving and  ght.
You may not move diagonally.
Playing the game
Each player chooses to play as the Rohirrim, the people of Rohan, or the Uruk-hai, the army of Isengard.
If there are more than 2 players, split up into teams. The Uruk-hai player goes  rst. The Rohirrim and Uruk-
hai players then take turns.
Fighting
When you  ght, roll the LEGO Dice again to  nd out what happens. Continue  ghting until there are
no more enemy  gures in the spaces next to your  gure or until your  gure is defeated and removed
from the board.
If a Warrior loses any health it is immediately defeated. A Leader is only defeated if it loses all 4
health. Remove any defeated  gures from the board.
If a Leader loses 1 or more health but is not defeated, move it back 1 space away from the  gure it
is  ghting. If it cannot be moved back, continue  ghting.
You may not fi ght diagonally.
The One Ring
Move up to 4 spaces OR use
your figures special skill.
Three
Move up to 3 spaces.
Two
Move up to 2 spaces.
The One Ring
The enemy figure loses
2 health.
Sword
The enemy figure
loses 1 health.
Skull
Your figure loses
1 health.
Rohirrim Uruk-hai
King Théoden
4
50011_6047405_LOTR_Rulebook_2013_2HY_140.indd 4 1/30/13 1:39 PM

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