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Littlebits STEAM STUDENT SET - Invent a Security Device

Littlebits STEAM STUDENT SET
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51
Now it's game time!
Create a target and invent
a game with your friends.
p1 POWER sends a signal to the button.
When pressed, the i3 BUTTON lets the signal through to
the servo.
When the o11 SERVO gets the signal, it turns, rotating the
arm and throwing the projectile.
When it’s in TURN mode, the position of the servo
is determined by the incoming signal. At 0 volts,
the servo is all the way to the left. If the incoming
signal is at full power (5 volts), the servo arm is all
the way to the right. When the button makes the
signal go from 0 to 5 volts quickly, the arm swings
quickly. This speed helps your ball fly farther.
The farther you place your cup from the servo hub, the
faster it will swing. You can experiment with extending the
mechanical arm with other materials, but you’ll have to
pay attention to weight.
As the cup gets farther from the hub, it also takes more
force to move it. If your arm gets too long it will over-
power the servo motor and will be hard to move. This
relationship between distance and force is called torque.
o11 SERVO
HOW IT WORKS
a23 MECHANICAL ARM