EDITING & WRITING PROGRAMS
Editing Programs is easy on the Supernova II Rack as virtually all the controls needed to create a sound are on the front panel.
First make sure that Supernova II Rack is in the Program mode. The Program button should be lit. Now it is just a case of adjusting
the knobs & buttons in the Oscillator, Filter, LFOs, Envelopes, Arpeggiator & Effects Sections until the desired sound is created.
Notice that the display changes to display the name of the rotary control you are currently editing. The display will remain display-
ing this parameter after you stopped adjusting the rotary control ( unless currently in a “Menu” ). The display shows the first rotary
to be adjusted, of course many rotary controls can be adjusted at once but the display only shows the last.
Writing Programs is a destructive operation. It is strongly advised to make back-ups of your data occasionally to a Computer,
Sequencer or Data filing device. Factory sounds in Program banks A,B,C & D can be recalled from ROM see page 46 for details
on how to do this.
Once a sound has been created it may be stored in any of the 8 banks of 128 Programs. To do so press the Write button. The dis-
play shows:
The top line of the display shows the current Program location & the Programs destination. The bottom line displays the Programs
name, in this case Sintillator M-Wh.
While in this mode it is possible to change the destination of the new sound using the bank & the keypad buttons or the upper Data
knob. For example, pressing the Bank button in the above example, the display will show:
Bank B has now been selected. A further 2 digit entry is required to determine the location of the sound within this Bank if different
from the current selection. Press 120 & 3 on the keypad & the display shows:
The destination of the sound to be written is now B Bank number 123.
While in this mode the Compare button has a different function to its normal operation. The Compare button in this mode toggles
between the currently edited sound & the destination Program. The “Program” button will flash when this function is active.
Once the destination for the Program has been decided press the Write button again & the display shows:
The name of the Program can be altered when in this mode. In the display the first character of the Programs name has a cursor
under it. Using the higher Data knob you can scroll through the character set for that character. Using the lower Data knob you can
move the cursor horizontally.
Name Prog B002
‘TinCanWire M-Wh ’