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Nvidia Quadro FX 3700 - Features and Benefits; NVIDIA Unified Architecture; Shader Model 4.0 Programmability; PCI Express 2.0 Support

Nvidia Quadro FX 3700
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NVIDIA Quadro | The Definition of Performance. The Standard for Quality.
To learn more about NVIDIA Quadro, go to www.nvidia.com
© 2007 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, NVIDIA Quadro, CUDA, and SLI are trademarks and/or registered trademarks of NVIDIA
Corporation. All company and product names are trademarks or registered trademarks of the respective owners with which they are associated. Features, pricing,
availability, and specications are all subject to change without notice.
NVIDIA
®
Unified Architecture
Industry’s first unified architecture designed to dynamically allocate compute, geometry,
shading, and pixel processing power to deliver optimized GPU performance.
Shader Model 4.0: Next-Generation
Vertex and Pixel Programmability
Reference standard for shader model 4.0, enabling a higher performance and ultra-realistic
effects in OpenGL and DirectX 10 professional applications.
PCI Express 2.0 Support
Doubles the data transfer rate up to 5 GBps per lane, for an aggregate bandwidth of 16 GBps
bi-directional (8 GBps in each direction).
GPU Computing
NVIDIA CUDA
provides a C language environment and tool suite that unleashes new
computational capabilities to solve complex, visualization challenges such as real-time ray
tracing and interactive volume rendering.
NVIDIA SLI
Technology
NVIDIA SLI technology enables dynamically scalable graphics performance, enhanced image
quality, and expanded display real-estate.
Ultra-Quiet Design
Acoustics at sub 40 db, for a quiet desktop environment.
Full-Scene Antialiasing (FSAA)
Up to 32x FSAA dramatically reduces visual aliasing artifacts or “jaggies,” resulting in
highly realistic scenes.
Essential for Microsoft
Windows
®
Vista
Offering an enriched 3D user interface, increased application performance, and the highest
image quality, NVIDIA Quadro graphics boards and NVIDIA OpenGL ICD drivers are optimized for
32- and 64-bit architectures to enable the Windows Vista experience.
Product Specifications
SUPPORTED PLATFORMS
Microsoft Windows Vista
(64-bit and 32-bit)
Microsoft Windows XP (64-bit and 32-bit)
Microsoft Windows 2000 (32-bit)
Linux
®
- Full OpenGL implementation,
complete with NVIDIA and ARB
extensions (64-bit and 32-bit)
Solaris
®
AMD64, Intel EM64T
PCI Express 2.0 Support
NVIDIA QUADRO FX 3700
ARCHITECTURE
128-bit color precision
Unlimited fragment instruction
Unlimited vertex instruction
3D volumetric texture support
Single-system powerwall
12 pixels per clock rendering engine
Hardware accelerated, antialiased
points & lines
Hardware OpenGL overlay planes
Hardware-accelerated, two-sided lighting
Hardware-accelerated clipping planes
3rd-generation occlusion culling
16 textures per pixel in fragment programs
Window ID clipping functionality
Hardware-accelerated line stippling
SHADING ARCHITECTURE
Full Shader Model 4.0 (OpenGL 2.1/
DirectX 10 class)
Long fragment programs (unlimited
instructions)
Long vertex programs (unlimited instructions)
Looping and subroutines (up to 256 loops per
vertex program)
Dynamic ow control
Conditional execution
HIGH LEVEL SHADER LANGUAGES
Optimized compiler for Cg and
Microsoft HLSL
OpenGL 2.1 and DirectX 10 support
Open source compiler
HIGH-RESOLUTION ANTIALIASING
Rotated Grid Full-Scene Antialiasing
(RG FSAA)
32x FSAA dramatically reduces visual
aliasing artifacts or “jaggies” at resolution up
to 1920 x 1200
DISPLAY RESOLUTION SUPPORT
Dual-link DVI-I outputs drive two digital
displays at resolutions up to 2560 x 1600
@ 60Hz
Internal 400 MHz DACs – Two analog displays
up to 2048 x 1536 @ 85Hz
nVIEW ARCHITECTURE
Advanced multi-display desktop & application
management, seamlessly integrated into
Microsoft Windows.
Features and Benefits
1
NVIDIA
nView will be available for Windows Vista Spring 2008

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