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Parker Brothers split second - Game Operations and Features; Turning On and Selecting Games; Game Controls and Starting Play

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SPECIAL NOTES
In this game we use the word "second" to
describe time. Yet we
do so
only for rea-
sons of convenience. As
a
measure of
time, our "second" is not
exact. Techni-
cally it would
be
more
accurate to use the
word
"moment" or "instant" instead.
Throughout your SPLIT SECOND unit the
measure of time is completely consistent
from
game to game. Your unit's "second,"
however, may
be
either
slightly longer or
slightly shorter
than the "secon^" in
someone else's unit.
Keep this possible
difference in mind
when you're competing.
For the
most accurate scoring compari-
sons, it's
best to compete against some-
one on the same unit.
OVERVIEW
OF
PLAY
1
.
Turn the game ON, and the screen
will
show
the number 1. (Figure
1,
Page
4)
The games are numbered
according
to the
previous list. The number
1,
therefore, repre-
sents MAD MAZE "VISIBLE.
"
2.
The SELECT button. By
pressing this button,
you
can choose the game you
want to play. To
make your choice,
repeatedly press SELECT
until your
game's number appears on the
screen.
3.
The START button. As soon
as
you've
se-
lected the game
you
want
to
play, press START.
You'll hear the "game
start" sound, and the
timer will begin.
4.
The
ARROW buttons. Each game challenges
your ability to maneuver lights that appear on
the screen. The ARROW
buttons are direc-
tional
buttons. By pressing
them, you can move
a light in any direction:
LEFTor RIGHT, UP or
DOWN.