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Philips iPlayer 3 - CHAPTER 2 INSTALLATION; iPlayer 3 Components

Philips iPlayer 3
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iPlayer 3 Product Guide 11
ColorPlay 3 Effects
Fixed Color — Displays a single solid color
simultaneously on all xtures in a group.
Cross Fade — Creates a smooth transition
from one solid color to a second solid color
on all xtures simultaneously.
Color Wash — Creates a smooth transition
through a series of solid colors on all xtures
simultaneously.
Chasing — Creates bars of repeated color
moving or “chasing” each other in one
direction across a grid of xtures or nodes.
Chasing Node — Displays bands of color
that appear to move or “chase” each other
in sequence. Colors appear to chase each
other from xture to xture or node to
node.
Sweep — Displays a progressive transition
of one or more foreground colors across a
solid background color in a sweeping motion
across a grid of nodes or xtures.
Sweep Node — Displays a progressive
transition of one or more foreground colors
across a solid background color. Foreground
colors transition from xture to xture or
node to node.
Sparkle — Flashes one or more foreground
colors at random intervals over a solid-color
background, producing a sparkling effect.
Streak — One or more narrow bands of
color move across a solid background,
following the group’s currently selected node
pattern.
Spiral — Produces arcs of color originating
from a central point and moving across a grid
of nodes in a clockwise or counterclockwise
direction.
Burst — Produces concentric rings of color
moving either towards the edge of a group
or towards a dened focal point.
Random Color — Produces a sequence
of two or more randomly generated solid
colors simultaneously on all xtures in a
group.
Image Fade — Produces a visual sequence
in which one image fades gradually into a
second image.
Video — Sisplays moving images from a
digital video sequence.
Text — Scrolls a text message across a solid
background color, from right to left.
Strobe — Produces solid pulses of a
foreground color over a background color.
When the pulses are short in duration,
produces an intermittent ashing effect that
emulates a strobe light.
Ripple — Displays rings of color moving over
a solid background color.
Particle — Produces animated circular
shapes of varying sizes over a solid
background color. This effect simulates a
particle system such as clouds, re, or rain.
Colored Bars — Randomly displays bars
of varying widths and colors over a solid
background.
Constant Modifier — Applies a constant
change to the hue, saturation, and/or
brightness of all visible effects underneath it
in a group.
Wave Modifier — Uses different wave
patterns to vary the appearance of effects
over time. You can vary the hue, saturation,
or brightness of all effects underneath it in
a group.
Fade In Fade Out Modifier — Gradually
fades in or fades out the saturation or
brightness of all effects underneath it
in a group. The effect can also gradually
transition all colors through a range of hues.
RGB Range Modifier — Sets limits on the
red, green, and/or blue channels of all effects
underneath it in a group.
Perlin Noise Modifier — Overlays a random,
smooth-owing pattern of noise over all
effects underneath it in a group.

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