CC3 controls the DFM algorithm. 0-31 is Chain, 32-63 is Double Mod, 64-95 is Symmetry,
96-126 is Subtle, 127 is SURGE.
oscillators form a mono synth that you can play through
. This extra voice uses the AMP envelope, just like in M mode. This
means that any modulation you set to target AMP will modulate the volume of the mono
synth. Just like the six digital voices, a new note on the mono synth causes re-triggering
of envelopes and phase reset of synchronized LFOs. The analog oscillator levels are
controlled in the Mixer, like in other play modes.
With six complex digital voices and a fat analog mono voice, Medusa in DFM mode
How to start a DFM patch from scratch
The included example DFM preset pack leaves the last three preset rows for your own
use. They are pre-loaded with a decent initial patch that already utilizes three operators.
That being said, it’s good to at least once go through the procedure below to
how the DFM mode operates
1. Let’s reset everything we won’t be using first:
Turn all analog oscillators down in the mixer, you won’t be using them.
Turn FILTER KEY TRACK all the way down.
Turn off the FILTER envelope.
Turn off all LFOs for now.
2. Configure the Operator envelopes:
Turn on ENVELOPE 1, ENVELOPE 2, and ENVELOPE 3 so their buttons are lit up.
But change the TARGET on all three envelopes to NONE and AMOUNT to 0 to avoid
Put Attack on ENVELOPE 1 to 15 or so, no Sustain, Decay to 90, and Release to 30.
Put Attack on ENVELOPE 2 to 30 or so, Sustain to 30, Decay to 30, Release to 50.
Put Attack on ENVELOPE 3 to 0, Sustain to 0, Decay and Release to 15.