Manual Version 3.21
Page. 15 of 73
b. Tone Number
To change the Tones in a Patch Memory, simply assign the Tone Number of the relevant Tone by using the Ten
Keys (i.e. the Numeric Keypad).
PROCEDURE
1. Press the Upper or the Lower Button to select the Upper or Lower Tone which you wish to change.
2. Pressing the appropriate Ten Keys, assign the new Tone Number, then press the ENTER Key.
*”0” of the Ten Keys can be used instead of the UPPER and LOWER Buttons.
Even when using the Patch Memory (the JX-10’s internal memory), the Tone Number of a Cartridge can be
recalled.
After taking step 1, change the Voice Memory Switch to the CART position. Then return it to the INT position after
taking step 2.
If you call another Patch Memory without writing the current one into memory first, the Tone called from the
Cartridge memory will be erased.
To call the Tone from the Memory Cartridge (M-64C), use exactly the same procedure as above. The available
Tone Numbers, however, are from 1 to 32.
c. Chase Play
The Chase Play function makes it possible to output the Lower sound slightly later than the Upper sound. This
function, however, is available only in Dual Mode.
Depending on the delay time and the Tone in use, the effects created can differ; delay-like effect, sound-on-sound
effect etc.
PROCEDURE
1. Press
the Chase Play ON/OFF Button: The corresponding indicator will light up, showing that the Chase Play
function is turned on.
2. Set the following 3 functions: Time, Level and Mode so that the desired effect is obtained.
The “Level” and “Mode” are alternately selected by pressing the FUNCTION Chase Play Button.
The Display shows the function selected. The “Time” function can be selected by pressing the TIME Chase Play
Button. The value of the selected function can be changed by using the α Dial.
1) Level
This sets the level of the delayed sound (= Lower sound). Rotate the α Dial, to set the required value. The value
can be set from 00 to 99. The higher number sets a higher level.
**: 00 to 99
51 chase play level
**