LOGO! manual
EWA 4NEB 712 6006-02
36
3.6 Blocks (BN)
Whenever you insert a block in a program, LOGO! gives this block a num-
ber, the block number. The block number appears at the top right of the
display.
LOGO! uses the block numbers to indicate the connections between
blocks:
I1
I2
I3
1
B01
B02
B02
1
B03
Q1
B01 B01
key
I4
I5
I6
1
B01
B03
The block number
reappears here
Block number
Q1
x
To move the cursor to a block in the program, proceed as follows:
Position the cursor on a block input at which there is a block number (in
the diagram, you position the cursor on the second input of block B01),
and press the A key. The cursor jumps to the block whose block number
this is (block B03 in the diagram).
There is one more advantage of the block numbers: You can connect any
block to an input of the current block by means of its block number. In this
way, you can use the interim results of logic or other operations more than
once. This saves you the work required to enter things again as well as
memory space in LOGO!, and your circuit remains clear and easier to un-
derstand.
Programming LOGO!