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Discusses potential seizures from flashing lights in video games.
Warns about potential screen damage from static images in video games.
Explains the squad structure into Alpha and Bravo teams.
Describes the role and responsibilities of the Team Leader.
Details the Automatic Rifleman's weapon and role.
Explains the M203 Gunner's weapon and capabilities.
Introduces Sgt. Mendez, his background and personality.
Introduces PFC Silverman, his background and attitude.
Introduces Sgt. Williams, his background and experience.
Provides historical and geographical context of Zekistan.
Details Zekistan's history under Soviet occupation.
Explains how to select individual soldiers using the D-pad.
Describes the information displayed in the game's HUD.
Details icons indicating team formation and movement capabilities.
Explains how to use the fog of war feature to scout.
Details controlling the in-game camera for better situational awareness.
Lists the functions of controller buttons when pressed.
Lists the functions of controller buttons when held.
Describes the different cursor states and their functions.
Explains how to use the left thumbstick for movement commands.
Details formation indicators and Team Leader placement.
Explains corner formations and their tactical advantages.
Describes lining up soldiers along cover objects for firing.
Compares Rush and Bound movement orders and their implications.
Explains how to use the fire sector cursor to target enemies.
Details issuing precise fire orders to specific targets.
Explains how to order continuous fire to suppress enemies.
Explains the 'Engaged' status and its tactical implications.
Details the 'Pinned' status caused by heavy or suppression fire.
Explains icons indicating cover status for soldiers and enemies.
Discusses how cover can be destroyed or degraded by gunfire.
Describes the use and function of Frag Grenades.
Details the M203 grenade launcher and its direct fire capabilities.
Describes how to call in indirect fire support like air strikes.
Explains how to report to Lt. Phillips for updates and advice.
Details the GPS receiver for map and objective information.
Describes the in-game city map and its features.
Describes how to call in recon flights for intelligence.
Details the Casualty Evacuation process for wounded soldiers.
Lists conditions that result in mission failure.
Describes the co-operative multiplayer mode.
Details the process of signing into Xbox Live for co-op.
Describes finding co-op games via quick match or custom preferences.
Details settings for co-op play and online presence.
Defines initial glossary terms for military and game concepts.
Defines additional glossary terms for military and game concepts.
Summarizes controller commands, button functions, and triggers.
Explains the meaning of various in-game symbols and icons.
| Genre | Tactical shooter |
|---|---|
| Developer | Pandemic Studios |
| Publisher | THQ |
| Release Date | November 2002 |
| Mode | Single-player, Multiplayer |
| Platform | PlayStation 2, Xbox |