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Vector 4 - Page 76

Vector 4
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VECTOR
4
TECHNICAL
INFORMATION
LATCHO!
Used
to
load
in
data
from
the
RAM
to
the
Graphie
Mode
Shift
Registers.
=
However,
in
this
application
it
is
used
in
conjunction
with
the
DISPEN
to
disable
the
Graphies
mode
sereen
display
during
horizontal
and
vertical
retrace
periods.
Data
(2A)
Input
line
of
dots
from
Alpha
Mode
Shift
Registers.
Data
(2B)
Input
line
of
dots
from
Graphiec
Mode
Shift
Registers.
32M
Clocking
for
Alpha
Mode.
16M
Clocking
for
High
Resolution
Graphies
Mode.
After
the
16-dot
alpha
value
has
been
selected
by
the
Alpha/Graphiec
MUX
it
is
routed
to
a
NOR
gate
where
it
is
combined
with
the
output
from
a
FF
(74S74)
(U71).
This
results
in
the
correct
signal
(reverse
or
normal
video)
being
routed
during
the
correct
time
slot.
The
16-dot
value
is
then
sent
to
a
NAND
gate
where
it
is
combined
with
a
signal
(from
U91)
that
determines
if
the
video
is
going
to
be
displayed.
The
resultant
signal
is
clocked
into
a
FF
(U91)
at
a
rate
determined
by
the
output
(4Y)
of
Alpha/Graphic
MUX.
The
DIG/GRY]|
signal
will
be
HIGH
thus
allowing
the
bits
to
be
shifted
out
through
pin
2
of
a
6-pin
molex
connector
(J13).
The
video
data
is
then
routed
to
the
contrast
control
POT
on
the
front
panel.
The
H
Sync
and
V
Sync
signals
(from
the
6545A-1)
are
routed
out
pins
5
and
4
(See
=
in
Section
IV).
These
signals
are
combined
with
the
power
lines
(from
the
Switching
Power
Supply)
and
sent
to
the
Video
Board.
The
Video
Board
(Described
fully
in
Section
IV)
sends
the
16-bits
of
data
to
the
CRT
where
it
is
displayed
on
the
screen
as
gone
scan
line
of
one
character
cell.
The
complete
character
cell
consists
of
a
matrix
which
is
16
1/2
dots
wide
by
13
dots
high.
Therefore
the
complete
character
cell
requires
13
scan
lines.
These
scan
lines
are
generated
for
each
character
cell
by
the
sequencing
of
the
L0-L3
lines
coming
from
the
RA
Register
of
the
Video
Controller
chip.
As
was
discussed
in
the
beginning
paragraphs
of
this
section,
the
L0-L3
lines
are
tied
to
the
Character
Generators.
Hence,
when
the
Video
Controller
increments
these
lines
the
Character
Generators
address
lines
(pins
1,
22, 23,
19)
get
incremented.
This
results
in
the
Character
Generators
outputting
another
scan
line
for
a
particular
character
cell,
This
procedure
continues
for
13
scan
lines
or
until
the the
Video
Controllers
RA
Register
has
completed
its
binary
count
(0-121g).
At
the
end
of
this
cycle
a
new
row
of
character
cells
is
sequenced
in
memory
and
the
scan
line
cycle
for
each
character
cell
begins
again.
Exhibit
II-11
shows
how
the
scan
lines
are
generated.
Part
VI
shows
the
complete
Character
Sets
for
60
Hz
and
50
Hz
systems
(Exhibits
VI-6,
VI-T).
09-01-82
7200-0001
II
3-13