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Akai S01

Akai S01
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d)
Changing the
loop
point
If
you set
the
LOOP
POINTto
around
55
,
the
playback
will change
to
"ONE,
TWO,
THREE,
TWO,
THREE,
TWO,
THREE..."
Set the
START
POINT to
0,
and
END
POINT
to 73.
*
The loop
point
is relatively set by
the
length
from
the end
point.
START
LOOP,
POINT
POINT
*55,000
END
POINT
e)
Setting
the
loop point
before the
start
point
If you set
the
STARTPOINT to
around
25,
then if
you set
the
LOOP
POINT
set to
around 73—
this
point is
the
beginning
of the sample, the
playback
will change
to
'TWO,
THREE,
ONE,
TWO, THREE, ONE..."
LOOP
POINT
73,000
-*
START
POINT
25,000
END
POINT
A
Tip for
Setting the Point
If playing
the
MIDI keyboard in the
lower
range,
the
sample
will be
played back
slowly
far
from
the original
pitch. It may be
easier for you to
search
for a
glitch
free
point
for looping,
starting,
or
ending,
or editing out
unnecessary parts to
be
discarded
(on
page 32).
A
Tip for
Looping
To make a
"well-programmed" loop,
first set
the
LOOP/ONE
SHOT to
OFF to
cancel the
current
looping
,
prior
to
set the
END POINT. A good
loop
is
usually
made
either
in a
part of
the sound
where
it is in tune
or, more
importantly,
where there
are
no big
differences
in
level.
t
amplitude
o
i
LOOP POINT
END
POINT
Setting a
loop like this
will
not be
successful—there
will
be
"clicks"
and
"thumps"
because
of
the
abrupt
level changes.
LOOP
POINT
t
amplitude
o
I
t
amplitude
o
I
*«zy*
? END
POINT
part
held in
tune or
without
amplitude
LOOP
POINT
t END
POINT
matching
the length
of the
loop and
that
of
one
cycle
31

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