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Type | Sampler |
---|---|
Polyphony | 64 voices |
Sampling Rate | 44.1kHz |
Bit Depth | 16-bit |
MIDI | In/Out/Thru |
Operating System | Akai OS |
Memory | Up to 256 MB |
Storage | Internal hard drive, SCSI |
Outputs | 8 individual outputs |
Filters | Multi-mode resonant filters |
Effects | Optional effects board |
Formats | Akai S1000/S3000, WAV, AIFF |
Inputs/Outputs | SCSI |
Display | LCD |
Guides users on how to select, open, and load folders and their contents from disk.
Explains how to load entire multis, with or without their programs and samples.
Details how to load selected programs or all programs from a folder, with or without samples.
Describes how to load individual or all samples, including 'virtual' sample options.
Explains how to select and edit individual parts within a multi, adjusting parameters like level and pan.
Guides users through the process of creating a new multi with a specified number of parts.
Details how to assign programs to specific parts within a multi using the DATA wheel.
Describes quick methods for loading and saving multis, programs, and samples.
Explains the core EDIT PROGRAM and EDIT PART screens for sound editing.
Details parameters for controlling program output level, pan, and velocity sensitivity.
Covers setting program number, semitone tune, fine tune, and tuning templates.
Explains pitchbend range, bend mode, and aftertouch settings.
Details LFO parameters like rate, delay, depth, waveform, and synchronization.
Explains filter types, cutoff frequency, resonance, and modulation inputs.
Covers altering sample length without changing pitch using presets and adjustment.
Details pitch shifting capabilities, including semitone and fine tune adjustments.
Explains how to stretch samples to match a target tempo using presets.
Covers changing the sampling frequency and adjusting bit resolution for sonic effects.
Details the four-band parametric EQ, including frequency, gain, and width controls.
Introduces the S6000's 4-channel effects processor, including multi-effects and reverb channels.
Explains the four-band EQ settings, including frequency, gain, and width controls.
Details various delay effects, including mono, ping pong, and crossover stereo delays.
Covers the seven reverb types, including hall, room, gated, and reverse.
Explains the process of saving multis, programs, and samples to disk.
Introduces virtual samples, their playback from disk, and basic usage.
Explains the fundamental process of converting analog sound into digital data.