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Details the product's background and guides on how to unpack the dartboard and its components.
Provides guidance on dartboard maintenance, throwing techniques, and explanations of all control buttons.
Instructions for the Count Down dart game, detailing scoring and winning conditions.
Rules for Simple Cricket, specifying segments in play and winning objectives.
Explanation of Scram Cricket, including two-player rules and segment closing mechanics.
Details the rules for Score Cricket, covering open and closed segments and scoring.
Describes Cut Throat Cricket, focusing on segment scoring and how points affect opponents.
Explains Double Score Cricket, similar to Score Cricket but emphasizing double segments.
Details Shove-A-Penny Cricket rules, including segment closing and excess point transfers.
Instructions for Round Clock, requiring players to hit segments in sequential order.
Rules for Round Clock-Double, focusing on hitting double scoring segments.
Rules for Round Clock-Triple, emphasizing hitting triple scoring segments.
Explains the 'Legs Over' game, which uses a life system based on scoring against opponents.
Details the 'Legs Under' game, a life-based game where players must score below a benchmark.
Instructions for Count Up, where players accumulate scores to reach an appointed total.
Rules for Hi-Score, focusing on achieving the highest score within a set number of turns.
Details Shoot Out, a game where players aim for randomly indicated segments to reach zero points.
Explains Killer, a game where players eliminate opponents by hitting their chosen numbers.
Rules for Killer-Double, a variation of Killer focusing on hitting double segments for qualification.
Details Killer-Triple, a Killer variation requiring triple segments for qualification.
Instructions for All Five, where scores must be divisible by five for points.
Rules for Shanghai, involving hitting segments in sequence to close numbers.
Details Shanghai rules for hitting double segments in sequence.
Explains Shanghai rules for hitting triple segments in sequence.
Instructions for Golf, a low-score game where players aim for specific segments.
Rules for Bingo, requiring players to hit specific sequences of segments multiple times.
Details Big Little—Simple, a life-based game with target number assignments.
Explains Big Little—Hard, a variation of Big Little with different target number rules.