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Avolites Pearl 2008 User Manual

Avolites Pearl 2008
206 pages
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Pearl 2008 Pearl Tiger
Operator’s Manual

Table of Contents

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Avolites Pearl 2008 Specifications

General IconGeneral
TypeLighting Console
ManufacturerAvolites
ModelPearl 2008
DMX Channels2048
Number of Universes4
DMX Outputs4
Number of Fixtures240
Number of Playbacks60
Effects EngineYes
MIDI SupportYes
VGA OutputYes
USB PortYes
DisplayLCD
MemoryFloppy Disk

Summary

Welcome to the Pearl

Setting Up the Console

Guide to connecting and preparing the Pearl console for operation.

Patching

Patching Dimmers

Steps for patching dimmers, including range patching and top fader allocation.

Patching Moving Light Fixtures

Detailed process for patching intelligent fixtures using personality files.

Checking the Patching

Verifying console patching against physical lighting rig DMX addresses.

Edit

Modifying existing patches, including changing DMX addresses and handles.

Changing the DMX Address of a Fixture

Procedure for re-patching a fixture to a different DMX address or output line.

Saving the Contents of the Pearl to Disk

Procedure for backing up the console's show data to external storage.

Controlling Dimmers and Fixtures

Controlling Fixtures

Selecting fixtures and using wheels to control attributes like pan, tilt, and colour.

Changing Attributes of Fixtures

Detailed explanation of how to modify fixture attributes using wheels and buttons.

Palettes

Using Palettes to Set Values

Recalling pre-programmed states for attributes like colour, gobo, and position.

Creating Your Own Palettes

Steps to store custom attribute settings as new palettes.

Storing a Palette

Step-by-step guide to saving custom palette values.

Recalling a Palette Value

Procedure for applying palette values to selected fixtures.

Setting a Palette to All Fixtures (Quick Palette)

Applying a palette to all fixtures simultaneously without individual selection.

Editing and Deleting Palettes

Procedures for editing palette entries and removing them.

Recalling a Palette with a Fade Time

Applying palettes with specified fade times for smooth transitions.

Shapes

Selecting a Shape

Procedure for choosing and applying shapes to selected fixtures.

Changing the Size and Speed of a Shape

Adjusting shape size and speed parameters using console wheels.

Memories

What Are HTP and LTP Channels?

Explanation of Highest Takes Precedence (HTP) and Latest Takes Precedence (LTP) channel behavior.

How the Pearl Works When Programming

Understanding the Programmer and how attributes are stored in memories.

How the Pearl Works When Programming

Explanation of the Programmer and Record by Fixture/Channel modes.

Recording a Memory

Step-by-step guide to storing a programmed look into a memory.

Creating a Memory

Step-by-step guide to recording a memory from the current console state.

HTP and LTP Channels

Description of Highest Takes Precedence (HTP) and Latest Takes Precedence (LTP) channel behavior.

Playing Back a Memory

Activating memories via faders, flash, or swop buttons.

Editing Memories

Modifying existing memories by making changes and saving them.

Setting Fade Times for a Memory

Configuring fade-in, fade-out, and LTP times for memories.

Record by Fixture, Record by Channel Modes

Understanding and selecting between fixture-wide or channel-specific recording modes.

Editing a Memory

Process for amending memory contents and saving changes.

The “Off” Button

Removing specific attributes or fixtures from a memory without deleting it.

Copying a Memory

Step-by-step guide for copying memories via Flash or Photocopy.

Setting Fade Times for a Memory

Configuring fade-in, fade-out, and LTP times for individual memories.

Recording in Blind Mode

Programming memories safely without altering the current show output.

Chases

Recording a Chase

Step-by-step process for creating chase sequences by defining steps.

Programming a Chase

Steps to set up lighting for each chase step and save them.

Playback

Running programmed chases using playback faders.

Running a Chase

Activating chase sequences and understanding HTP/LTP channel behavior.

Setting Speed and Crossfade

Adjusting chase speed, crossfade, and direction parameters.

Manually Controlling the Chase Steps

Taking manual control of chase steps using Stop, Go, and wheel functions.

Editing a Chase Which Is Running

Making real-time edits to chase steps while the chase is active.

Timing

Setting timing parameters for chase steps, including global and individual times.

Theatre Stack

Setting Theatre Stack Mode

Enabling theatre mode and configuring its startup behavior.

Theatre Controls

Overview of playback faders and buttons specific to theatre mode operation.

Plotting a Cue

Setting up cue states by defining fixture levels and positions.

Setting Fade Times for a Cue

Configuring fade-in, fade-out, and wait times for individual cues.

Running the Show

Executing the programmed cue sequence using the Go button.

The Graphics Tablet

Functions Available on the Tablet

Overview of tablet features like fixture selection, position control, and attribute manipulation.

Selecting Fixtures on the Tablet

Using the tablet's fixture pads to select fixtures on the console.

Changing the Position of the Fixtures

Controlling fixture pan/tilt by drawing on the tablet's stage area.

Changing Colours and Other Attributes

Modifying fixture colours and attributes using tablet controls.

Running Your Show

Run Modes

Selecting between Normal Run and Takeover Run modes for show operation.

Run Modes

Explanation of Normal Run and Takeover Run modes for show playback.

Manual Control During a Show (“Busking”)

Performing live adjustments and effects during a show using Takeover Run mode.

Introduction to Intelligent Lighting

A Few Cautions About Using DMX

Important tips and warnings for ensuring reliable DMX communication.

Introduction to Avolites Consoles

Controlling Lights

How the console defines and controls dimmers and fixtures via patching.

Programming the Console

Storing fixture and dimmer settings using the console's programming features.

Setting Up the Console

Connecting Up

Essential steps for connecting mains power and DMX lines.

Operating Modes

Explanation of Program, Run, and System modes and their functions.

Saving to and Loading from Disk

Procedures for backing up and retrieving shows using disk drives.

The Front Panel Controls

Detailed description of all physical controls on the console's front panel.

Controlling Dimmers and Fixtures

Selecting Fixtures and Dimmers for Control

Using Swop buttons to select individual or ranges of fixtures for control.

Changing Attributes of the Selected Fixtures

Modifying fixture attributes like pan, tilt, and colour using wheels.

The Align and Flip Functions

Copying attribute settings between fixtures (Align) and alternating fixture positions (Flip).

“Killing Off” a Fixture or Dimmer

Temporarily reducing or turning off fixture intensity without affecting programming.

Training the Console for Tracking Mode

Teaching the console fixture positions for effective stage tracking.

Automated Playback (Script Files)

Recording Script Files

Steps to record actions into script files, synchronizing with timers or MIDI.

Playback

Selecting and testing script files for playback.

Testing the Script File

Running script files to verify their functionality and timing.

Setup

The User Settings Menu

Navigating the user settings menu to customize console behavior.

Disk Functions

Managing shows, personalities, and formatting disks via USB or floppy drive.

Other Features

AVOS2 Functions

Updating the console's operating system and managing AVOS functions.

Upgrading Earlier Pearl Software to Pearl 2008 Version

Procedure for upgrading older console software to the Pearl 2008 version.

Installing the Latest Pearl Application Software

Loading new software versions from disk or USB.

The Personality File System

What Is and How Do I Write or Change a Personality File?

Details on the ASCII text format and editing process for personality files.

Fixture Switch Settings

Displaying and configuring exact switch settings for fixture DMX addressing.

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