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Azodin Blitz4 - User Manual

Azodin Blitz4
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Recommend 18 years or older to purchase this product. Person
under 18 must have adult supervision.
Read this manual, understand and follow the manual
instructions for using this product.
Eye and face protection specially designed for paintball use,
must be worn by user and persons within range at all times.
Treat all paintball markers as if it were loaded and able to fire.
Never look down the barrel or breech area of a marker.
Always use barrel blocking device when the marker is not in use.
Always chronograph this marker before playing paintball.
Never shoot any marker at velocities exceeds 300 FPS (Feet
Per Second), or velocities which is greater than local fields or
national laws allow.
! WARNING !
IMPORTANT SAFETY INSTRUCTION AND GUIDELINES
Ensure all air lines and fittings are tightened and secured before
installing the air tanks.
Do not shoot at people, animals, houses, cars or anything is not
related to the sport of paintball.
Always keep the marker in Safe mode until ready for use.
Fire only 0.68 caliber paintballs with this marker.
Always make sure the bolt is in the un-cocked position when
marker is not in use.
Any modifications or tampering of original factory parts will
cause all warranties and liabilities from Azodin.
This owner’s manual should always accompany this marker
for reference and in the event of resale and new ownership.
Tank valves must be installed or removed by qualified personnel.
All tanks must be retested before the expiration date.
Improper use, filling, storage of this air tank may cause death,
serious injury and property damage.
Air tanks must be filled only by properly trained personnel.
Do not over pressurize. Do not expose pressurized tanks to
temperatures in excess of 130F° degrees (54°C).
Do not expose tanks to corrosive materials and do not clean with
caustic cleaners.
Do not alter tanks in any way.
Tanks heated up to a temperature of 250F° degrees (54°C) or
more must be condemned or re-qualified.
Keep air tanks out of reach of children.
The valve should NEVER detach from the tank canister. Should
this occur, seek assistance from a qualified airsmith immediately.
Air tanks are use for the sport of paintball only.
! WARNING !
IMPORTANT CO2/ HPA AIR TANK SAFETY INSTRUCTION
AND GUIDELINES
When removing the air tank from the marker, check to see if the
regulator / bonnet is unscrewing from the tank. If so, stop unscrewing
the air tank from the marker and contact a qualified airsmith for
further assistance.
Air tanks should unscrew from the marker’s ASA when the tank
is turned counterclockwise.
The regulator / bonnet should stay on the tank during the
removal process.
HPA / N2 air tanks store high pressure air. If this air is released without
using a regulator, it may cause serious injury or death.
STOP IMMEDIATELY
5
GETTING STARTED
1. First, place the BARREL BLOCKING DEVICE over the barrel.
2. Always point the marker in a “SAFE” direction when powering it on.
To turn the marker on, press the top button once. The marker will
show a Red Light on the upper LED indicating it is in Safe Mode.
The marker will not fire when the trigger is pulled. In order to
remove the Safe Mode, please press the bottom button once.
The upper Led will change to a Green Light (Eyes On) and the
marker is ready to fire.
* For a detailed breakdown of the electronics and its operation
3. Firmly screw in the CO2/ HPA/ N2 air tank onto the marker’s ASA.
Turn the air tank all the way in by turning it clockwise.
CAUTION: Never use any hand tool to screw air tank to the
bottom ASA.
4. Attach a paintball hopper/ loader to the marker’s feed neck.
5. Remove the barrel blocking device and unlock the safe mode.
CAUTION: The marker is now LIVE, pulling the trigger will
fire a paintball. Only test the marker at a proper paintball
field or in a safe direction where persons are not present.
6. Check the marker’s velocity using a chronograph. Turning the
Velocity Adjuster (VA01) clockwise will increase the velocity.
Turning it counterclockwise will decrease the velocity.
7. After playing, remove all paintballs from the hopper and detach
the hopper from the marker.
CAUTION: There may be 1-2 paintballs in the breach area.
Shoot the marker until it is clear of paintballs or turn the
marker upside-down to remove the paintballs.
8. Place the barrel blocking device over the barrel and turn the
marker off. To turn the marker off, press and hold the top button
until the lights disappear.
9. Unscrew the CO2/ HPA/ N2 air tanks from the marker’s bottom
ASA.
CAUTION: Never use any hand tool to screw air tanks to the
bottom ASA.
10. Store the marker in a paintball bag or in a safe place.
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Summary

GETTING STARTED

Initial Power Up and Tank Connection

Steps to power on the marker, activate safe mode, and securely attach the air tank.

Preparing for Play

Instructions for attaching the hopper, disabling safe mode, and checking velocity.

Post-Play Shutdown and Storage

Procedures for clearing the marker, powering off, removing the tank, and proper storage.

USING THE ZEN BOARD

LED Status and Button Controls

Explains the meaning of LED colors and the functions of the top and bottom buttons.

Velocity Adjustment Procedure

Guide on adjusting the marker's firing velocity using the dedicated adjuster.

REGULATOR ADJUSTMENT

ASSEMBLY AND CLEANING

Disassembling Rear Internals

Step-by-step instructions for taking apart the marker's rear components for cleaning.

Reassembling Rear Internals

Guide for putting the marker's rear components back together correctly.

TROUBLESHOOTING

Resolving Recocking Issues

Common causes and fixes for the marker not recocking properly.

Diagnosing and Fixing Air Leaks

Steps to identify and repair air leaks from various parts of the marker.

Overview

This document describes the Azodin Blitz4 paintball marker, a device designed for recreational and competitive paintball use. It covers safety instructions, initial setup, electronic board operation, velocity adjustments, maintenance, and parts lists.

Function Description:

The Azodin Blitz4 is a semi-automatic paintball marker that uses compressed air (CO2, HPA, N2) to propel 0.68 caliber paintballs. It features an electronic board (Zen Board) that controls firing modes and eye functions, and a mechanical system for bolt movement and paintball propulsion. The marker is designed for ease of use, maintenance, and adjustability to suit different playing styles and field regulations.

Important Technical Specifications:

  • Ammunition: 0.68 caliber paintballs.
  • Power Source: CO2, HPA (High-Pressure Air), N2 (Nitrogen) air tanks.
  • Velocity: Adjustable, with a maximum recommended velocity of 300 FPS (Feet Per Second).
  • Electronic Board (Zen Board) Features:
    • LED Indicators:
      • Upper LED: Red (Safe Mode), Green (Eyes On), Orange (Eyes Off, 10.5 BPS), Flash Red (Low Battery), Flash Green (Eyes Malfunction, 8 BPS).
      • Lower LED: Green (Semi-Auto, 20 BPS, SS=0), Dark Blue (PSP Ramp, 10.5 BPS, SS=3), Purple (Semi-Auto, 15 BPS, SS=0), Light Blue (Full Auto, 10.5 BPS, SS=3), Flash Green (Programming Mode).
    • Safety Shot (SS): Defines the number of consecutive trigger pulls required to activate a fire mode.
    • Buttons:
      • Top Button: Power On/Off, Battery Status Check, Eyes On/Off.
      • Bottom Button: Safe Mode On/Off, Enter Programming Mode, Cycle Shooting Modes, Confirm Shooting Modes.
    • Fire Mode Lock: Achieved by removing a Red Circuit Jumper from the Circuit Board.
  • Regulator: Inline regulator with adjustable input pressure.
  • Bolt System: Delrin Bolt (BA02) and Feather Striker (FS01).
  • Safety Features: Barrel blocking device, Safe Mode (prevents firing), Eyes On/Off (prevents dry firing).

Usage Features:

  • Age Recommendation: 18 years or older, or under adult supervision if under 18.
  • Safety First: Always wear eye and face protection, treat the marker as loaded, never look down the barrel, use a barrel blocking device when not in use, and keep the marker in Safe Mode until ready to fire.
  • Initial Setup:
    1. Place barrel blocking device.
    2. Power on (top button once), ensuring Red Light (Safe Mode) is active. Remove Safe Mode by pressing the bottom button once (Green Light, Eyes On).
    3. Screw in CO2/HPA/N2 air tank clockwise by hand (no tools).
    4. Attach paintball hopper/loader.
    5. Remove barrel blocking device and unlock safe mode.
    6. Chronograph velocity using a Velocity Adjuster (VA01): clockwise to increase, counterclockwise to decrease.
  • Powering On/Off: Press the top button once to turn on. Press and hold the top button until lights disappear to turn off.
  • Safe Mode Activation/Deactivation: Press the bottom button once to toggle Safe Mode (Red Light) and Eyes On (Green Light).
  • Eyes On/Off: With safety off, press the top button once to toggle eyes (Green Light for On, Orange Light for Off). Flash Green indicates eyes malfunction, requiring cleaning or reset.
  • Fire Mode Selection: Accessed via the bottom button in programming mode.
  • Regulator Adjustment: Turn the Rock Steady Seat (RSS3) clockwise to decrease input pressure, counterclockwise to increase. Adjustments should be made in 1/4 turn increments, followed by firing the marker.

Maintenance Features:

  • Air Tank Handling:
    • Qualified personnel for valve installation/removal.
    • Retest before expiration date.
    • Fill only by properly trained personnel.
    • Do not over-pressurize or expose to temperatures above 130°F (54°C).
    • Do not expose to corrosive materials or clean with caustic cleaners.
    • Do not alter tanks.
    • Condemn or re-qualify tanks heated above 250°F (54°C).
    • Keep out of reach of children.
    • Valve should never detach from canister; seek professional help if it does.
    • Air tanks for paintball use only.
    • Critical Safety: When removing the air tank, ensure the regulator/bonnet stays on the tank. If it unscrews from the tank, stop immediately and contact an airsmith. Air tanks should unscrew counterclockwise from the marker's ASA.
  • Rear Internals Maintenance (Disassembly/Cleaning/Reassembly):
    • WARNING: Always remove loader, air tank, and paintballs before disassembly.
    • Disassembly:
      1. Lift Top Cocking Knob, slide Delrin Bolt (BA02) out.
      2. Turn End Cap (EC02) counterclockwise and remove.
      3. Remove Feather Striker Spring (FSP1) and Bumper (FB5).
      4. Tilt marker and slide Feather Striker (FS01) out.
    • Cleaning: Use a squeegee/swab to clean receiver. Wipe down bolt and striker. Apply a thin coat of paintball grease (Dow 33 based) to the Striker O-ring (RR15) after each day of play.
    • Reassembly:
      1. Turn marker on, set board to eyes off.
      2. Insert Feather Striker (FS01) with o-ring facing forward, applying pressure and pulling trigger to clear sear.
      3. Insert Delrin Bolt (BA02), align with Feather Striker, push Cocking Knob down to connect.
      4. Insert Feather Bumper (FB5).
      5. Insert Feather Spring (FSP1) through Bumper.
      6. Insert End Cap (EC02) with Velocity Adjuster (VA01) through spring.
      7. Turn End Cap (EC02) clockwise until flush.
  • Troubleshooting (Recocking Issues):
    • Lubricate Striker O-Ring (RR15) with Dow 33 Grease or Azodin Team Lube.
    • Replace damaged, missing, or incorrect Striker O-Ring.
    • Refill low-pressure tank.
    • Clean dirt/broken paintballs from receiver.
  • Troubleshooting (Air Leaks):
    • Low Pressure Chamber: Check/replace Front Valve O-Ring (RP15), apply lube.
    • Under Barrel: Check/replace worn/damaged Cup Seal (CS01). Inspect Valve Body for scratches.
    • Receiver/Grip Frame: Check/replace Valve O-Rings.
  • Parts Lists: Detailed diagrams and lists for screws, O-rings, inline regulator components, E-grip frame assembly, and an exploded view of the entire marker, including part numbers and names. This facilitates identification and replacement of components for maintenance and repair.
  • Documentation: The owner's manual should always accompany the marker for reference and in case of resale or new ownership.

Azodin Blitz4 Specifications

General IconGeneral
BrandAzodin
ModelBlitz4
CategoryPaintball equipment
LanguageEnglish