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Casio FP-200 - Fighting Armor; Program Outline; Directions

Casio FP-200
156 pages
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FIGHTING
ARMOR
You are
the
commander
of
a
tank
located
on
a
square
combat
area. Move
about
freely
within
the
combat
area
to
destroy
the
enemy.
Note
that
the
energy
pellet
of
your
tank
lasts for
only
one
and
a half
minutes.
How
many
opposing
tanks
can
you
destroy
within
the
specified
time?
Run
the
program,
and the
combat
area
appears
on
the
left
side
of
the
screen and
the
target sight
appears
on the right side
of
the
screen.
The
white
circle
indicates
your
tank,
and
the
solid circle indicates
the
enemy.
The
keys I,
J,
L,
and
Mare
used
to
move
up,
move left, move right,
and
move
down,
respectively. Move the
white
circle so
that
it
is
ori
the
same line as the solid circle (sec 6
).
Then,
a+
(sight)
and
a#
(enemy
position)
appear
in
the
target sight. Move the sight so
that
it
is
on
the
#.
When
you
succeed
in
·.doing
so,
you'.destrnythe
enemy.Toadjustth~
sight,
use
tpe
keysi
(shifted
I),
j.{s~ift~d
~;;:
.;,,_;_'
·,
.
.,:;
-~
·.·
'
.•.
·'
i*'/
'J), I
(shifted
L),
and·
m
(shifted
MJ;' i
for
'moving-
up;'f
for
moving"foft; I
for.
mov1ngf1;;..t·~''c"'
,~,·-·:,.,:·}~,~
right,
and
m
for
moving
down.
··
~-~
·
~-"'"
The
enemy
also
attacks
you
from
the
in
the
combat
area. When
the
turns
into
a
,
the
will
soon
move
to
the
current
position
of
your
tank.
You
should
immedi-
ately
move
away
from
the
current
position,_or
you
will be
destroyed
by
the
enemy.
You
are
also
destroyed
if
your
white circle hits
the
solid circle
ar
the
stationary
or
.
The
game
is
over when
you
are
destroyed
three
times
or
when
the
specified time
(1.5 minutes) passes.
Then
the
scores arc displayed. ·
{
~isplay
!
0
148

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