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Commodore Amiga - Moving a Sprite

Commodore Amiga
162 pages
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Loading an Icon
To
select
an
icon you want to change, first select a
frame-one
of
the
nine
boxes to
the
right of
the
Icon
Editor
window-by
pointing within
the
frame,
then
clicking
the
Selection
button.
When
you first
open
the
Icon
Editor,
each
of
the
nine
frames contains the
Icon
Editor icon.
The
icon you select
will
replace
what appears in
the
currently selected frame. Next,
choose
Load
Data from
the
Disk
menu.
In
the
requester
that
appears,
select
the
gadget
immediately
below
the
words
"Enter
Icon
Name
( .info Will Be
Added)",
then
enter
the
AmigaDOS description for
the
file or directory
whose
icon
you want to change. This description
can
be
either:
•
the
complete
AmigaDOS file or directory description.
•
an
abbreviated
description
that
specifies
the
relationship
of
the
file or
directory to
the
directory in which
the
Icon
Editor resides.
For
example,
you
can
load
the
icon for
the
Trashcan
by
entering
either:
dfO:Trashcan
/Trashcan
NOTE:
the
icon
types
shown
in
the
requester
that
appears
when
you
open
the
Icon
Editor are
not
the
names
of icons.
To
find
the
name
of
a file
whose
icon
you want to change, use
the
AmigaDOS DIR
command.
After you select
the
gadget,
characters
you type
appear
to
the
left
of
the
Text
Cursor (the
marker
that
appears
in
the
gadget
when
you select it).
To
move
the
cursor, use
the
left
and
right cursor keys.
There
may already
be
text in
the
gadget when you select it. You
can
delete
characters
at
and
to
the
right of
the
Text
Cursor by pressing
the
DEL
key.
Press
the
BACKSPACE key to delete
characters
to
the
left
of
the
Text
Cursor.
A-12
Appendices

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