EasyManua.ls Logo

Commodore Plus 4 - Page 229

Commodore Plus 4
464 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Graphics
Programming
in
BASIC
217
Table
4-6.
Resulting
Color
Source
Using
a
Parameter
Value
of
3
Color
Source
Used
on
Screen
Color
Source
Used
in
Shape
0
1
2
3
0
0
0
0
0
/
0
1
0
1
2
0
0
2
2
3
0
1
2
3
Table
4-7.
Resulting
Color
Source
Using
a
Parameter
Value
of
4
Color
Source
Used
on
Screen
Color
Source
Used
in
Shape
0
1
2
3
0
0
1
2
3
1
1
0
3
2
2
2
3
0
1
3
3
2
1
0
The
example
program
places
a
shape
drawn
with
color
source
2
on
a
back
ground
screen
drawn
with
color
source
1.
Both
the
shape
and
the
background
screen
also
use
background
color
(source
0).
Using
a
parameter
value
of
2,
the
background
"shows
through"
the
shape
wherever
it
uses
color
source
0.
Where
it
uses
color
source
2,
the
resulting
color
source
is
2
(where
the
background
color
source
is
0)
or
3
(where
the
background
color
source
is
1).
To
keep
the colors the
same,
color
sources
2
and
3
must
be
set
to
the
same
color.
Multicolor
Graphics
Animation
Example
Program
10
GRAPHIC3,1
20
COLOR2,5,5:COLOR3,5,5
30
DRAW2,50,50TO50,73
40
CIRCLE2,46,45f2:PAINT2,46,45
50
DRAW2,46,50TO46,55TO50,53
60
DRAW2f46,55TO46,58TO50f70
70
SSHAPEA$(0),44,41,50,73
80
DRAW2,70,50TO70,75
90
CIRCLE2,68,40,2:PAINT2,68,40
100
DRAW2,68,44TO68,49TO70,53
110
DRAW2,68,49TO68,52TO70,70
120
SSHAPEA$(1),66,36,70,75
130
SCNCLR
140
DRAW1,0,95TO159,95
150
DRAW1,0,115TO159,115

Other manuals for Commodore Plus 4

Related product manuals