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CPU | MOS Technology 6510 |
---|---|
RAM | 64 KB |
ROM | 20 KB |
Graphics | VIC-II |
Sound Channels | 3 |
Colors | 16 |
Operating System | Commodore BASIC 2.0 |
Release Year | 1982 |
Graphics Resolution | 320 x 200 |
Sound | SID 6581 |
Display Resolution | 320 x 200 |
Storage | Cassette tape, Floppy Disk |
Ports | Cartridge, Joystick |
Power Supply | External power |
Step-by-step instructions for connecting the computer to a TV, sound system, or monitor.
Details on connecting the computer to a TV, including switchbox usage and cable connections.
How to turn on and use the Commodore 64, including initial screen display.
Guide to adjusting TV color and tint controls for optimal display settings.
Familiarization with the Commodore 64 keyboard, including special function keys.
Instructions for loading and saving programs from cassette tape or disk drives.
Using the PRINT statement for displaying text and performing basic calculations.
Introducing programming concepts by creating a simple, repetitive BASIC program.
Techniques for correcting errors and modifying lines within a BASIC program.
Understanding how variables store and represent information in BASIC programs.
Adding logic to programs using conditional IF...THEN statements.
Creating loops for repetitive tasks using FOR...NEXT statements.
Creating basic animation by controlling character movement on the screen.
Allowing user input into a running program to change its behavior.
Using the RND function to generate random numbers and INT for integer conversion.
Interacting with memory locations to control screen elements like color and position.
Basic steps and concepts for creating and defining sprite graphics.
Detailed explanation of Volume, ADSR, Waveform, and Frequency controls.
Using READ and DATA statements to store and retrieve multiple data values.
Using arrays (subscripted variables) to store lists of related data.
Comprehensive guide to BASIC language rules, commands, statements, and functions.