FACTTOORYY PPRESSETTSS
01- Bright Detune/Delay
02- 12 String Hall
03- Classical Hall
11- Big Strum
12- Live Room
13- Ping Pong Flange
21- Chorus Slap
22- Octave Down
23- Slide Lead
31- Dry and Compressed
32- Cowboy Tremolo
33- Bright Light Chorus
41- Very “Mod”ern
42- Slow Sweep
43- Deep Detune
51- Detuned Delay
52- Pscyhedelic
53- Triplets
61- Chord Swell
62- Tremolo Swell
63- 12 String Swell
71- Mid Scoop Detune
72- Big Arena
73- Chorus for Chords
81- New Phase
82- Modern Classical
83- Spacey Classical
91- Steel String Solo
92- A Fifth Above
93- Chorus Bounce
FX LISSTT
Master Level:
0-99
Noise Gate:
1-15
1-9: Increase gate threshold and hysteresis
10-12: Fast swell with increasing thresh. and hyst.
13-15: Slow swell with increasing thresh. and hyst.
Modulations:
C0-C9: Chorus, 3 slow, 4 medium, 3 fast.
F0-F9: Flanger, 4 slow, 3 medium, 3 fast.
P0-P9: Phasor, 4 slow, 3 medium, 3 fast.
t0-t8: Tremolo, Increasing speed, variable depths.
S0-S9: Pitch shifter, 12 down x3, 3rd down, b3rd down,
3rd up, b3rd up,12up X3.
d0-d8: Detune, 3@5 cents, 3@10 cents, 3@15 cents.
Delay:
01-99
Mono 01-59 100ms to 500ms increasing in 100ms steps,
increasing feedback and delay mix.
Multitap 60-99 100ms to 500ms increasing in 100ms steps,
increasing feedback and delay mix.
Reverb:
1-9
1-3: Room, 3 levels.
4-6: Hall, 3 levels.
7-9: Stadium, 3 levels.
Compression:
1-3
1: Low
2: Medium
3: High
Contour:1-15 (*need brief overview of ranges)
EQ Low:
-12 to +12 in steps of 2 dB.
EQ Mid:
-12 to +12 in steps of 2 dB.
EQ High:
-12 to +12 in steps of 2 dB.
DIGITAL/ANALOG PRESETS
18-2249-A