Do you have a question about the GAMES MICROSOFT XBOX MAX PAYNE and is the answer not in the manual?
Expresses gratitude and introduces the game's premise.
Sets the scene and introduces the story's initial events.
Alerts players to risks of seizures from flashing lights in games.
Warns against potential screen burn-in from static images on certain TVs.
Refers to Xbox system documentation for comprehensive safety guidelines.
Provides instructions for setting up the Xbox console and inserting the game disc.
Details the Xbox controller layout and button functions for gameplay.
Outlines the primary options available on the main menu screen.
Explains how to resume an existing game or start a tutorial.
Details starting new games, loading, and saving gameplay progress.
Covers accessing and modifying game options, controls, and audio.
Explains aiming lock, auto-weapon change, and gameplay tips.
Covers audio volume settings and using the pause menu for objectives.
Describes how Max interacts with items and finds clues.
Explains the role and presentation of the graphic novel in the game's story.
Details the 'Play Mode' and 'Browse Mode' for the graphic novel.
Introduces the game's arsenal and provides details on specific weapons.
Describes the Beretta handgun and pump-action shotgun.
Details the Desert Eagle handgun and Molotov Cocktail.
Explains Max's health, pain, and the use of painkillers.
Details the core Bullet Time mechanic for combat.
Explains how to perform dodging and Shootdodging.
Describes cinematic camera actions that highlight combat.
Details the different difficulty modes like Fugitive and Hard-Boiled.
Provides tips on movement, cover, and utilizing game mechanics effectively.
Lists core development team members and production credits.
Details specific roles in development teams and production.
Lists credits for music composition and voice acting talent.
Includes credits for text editing, models, test team, and general acknowledgements.
Expresses gratitude and introduces the game's premise.
Sets the scene and introduces the story's initial events.
Alerts players to risks of seizures from flashing lights in games.
Warns against potential screen burn-in from static images on certain TVs.
Refers to Xbox system documentation for comprehensive safety guidelines.
Provides instructions for setting up the Xbox console and inserting the game disc.
Details the Xbox controller layout and button functions for gameplay.
Outlines the primary options available on the main menu screen.
Explains how to resume an existing game or start a tutorial.
Details starting new games, loading, and saving gameplay progress.
Covers accessing and modifying game options, controls, and audio.
Explains aiming lock, auto-weapon change, and gameplay tips.
Covers audio volume settings and using the pause menu for objectives.
Describes how Max interacts with items and finds clues.
Explains the role and presentation of the graphic novel in the game's story.
Details the 'Play Mode' and 'Browse Mode' for the graphic novel.
Introduces the game's arsenal and provides details on specific weapons.
Describes the Beretta handgun and pump-action shotgun.
Details the Desert Eagle handgun and Molotov Cocktail.
Explains Max's health, pain, and the use of painkillers.
Details the core Bullet Time mechanic for combat.
Explains how to perform dodging and Shootdodging.
Describes cinematic camera actions that highlight combat.
Details the different difficulty modes like Fugitive and Hard-Boiled.
Provides tips on movement, cover, and utilizing game mechanics effectively.
Lists core development team members and production credits.
Details specific roles in development teams and production.
Lists credits for music composition and voice acting talent.
Includes credits for text editing, models, test team, and general acknowledgements.
| Brand | GAMES MICROSOFT XBOX |
|---|---|
| Model | MAX PAYNE |
| Category | Video Game |
| Language | English |


