Do you have a question about the GAMES MICROSOFT XBOX AGGRESSIVE INLINE and is the answer not in the manual?
Explains seizures triggered by flashing lights in video games and symptoms to watch for.
Warns about potential TV screen damage from static images and advises consulting the manual.
Provides guidelines to prevent damage to discs and the console's disc drive.
Details how to connect and use the Xbox controller for gameplay.
Welcomes players and introduces the game's concept of skating, skill, and speed.
Describes competing on various levels to complete challenges and advance.
Allows practicing on any level without time or juice meter restrictions.
Focuses on testing skills against the clock for the best score.
Enables head-to-head skating action with a friend in split-screen mode.
Allows players to create and customize their own skate park levels.
Explains how to adjust game settings like sound, controls, and save/load.
Details the mapping of Xbox controller buttons to game actions.
Explains specific actions like jumping, accelerating, and fakie skating.
Covers how to perform various grab, flip, and spin tricks in the air.
Describes how to switch between different grinds during gameplay.
Explains how to change the skater's stance while performing grinds.
Details how to perform an Alley-oop version of any grind.
Lists directional controls for single direction grinds.
Guides players on selecting a skater with unique attributes and stats.
Teaches players the fundamental controls and maneuvers needed for the game.
Describes the first career level set in city streets and a haunted house movie lot.
Details the second career level featuring an indoor/outdoor city with a skate park.
Allows progression through levels by completing challenges.
Practice mode with no time limits or juice meter.
Race against the clock to achieve the best possible score.
Two-player split-screen action for competitive play.
Allows choosing the visual style for the area surrounding the skate park.
Guides users on designing and building custom park levels.
Lists the button controls for manipulating park pieces and camera.
Enables testing created parks with a chosen skater.
Allows raising or lowering terrain height to shape the park environment.
Provides the option to playtest created parks before saving.
Explains how to save custom park creations to the Xbox hard disk.
Accesses options like continuing, testing, saving, or clearing the park.
Explains seizures triggered by flashing lights in video games and symptoms to watch for.
Warns about potential TV screen damage from static images and advises consulting the manual.
Provides guidelines to prevent damage to discs and the console's disc drive.
Details how to connect and use the Xbox controller for gameplay.
Welcomes players and introduces the game's concept of skating, skill, and speed.
Describes competing on various levels to complete challenges and advance.
Allows practicing on any level without time or juice meter restrictions.
Focuses on testing skills against the clock for the best score.
Enables head-to-head skating action with a friend in split-screen mode.
Allows players to create and customize their own skate park levels.
Explains how to adjust game settings like sound, controls, and save/load.
Details the mapping of Xbox controller buttons to game actions.
Explains specific actions like jumping, accelerating, and fakie skating.
Covers how to perform various grab, flip, and spin tricks in the air.
Describes how to switch between different grinds during gameplay.
Explains how to change the skater's stance while performing grinds.
Details how to perform an Alley-oop version of any grind.
Lists directional controls for single direction grinds.
Guides players on selecting a skater with unique attributes and stats.
Teaches players the fundamental controls and maneuvers needed for the game.
Describes the first career level set in city streets and a haunted house movie lot.
Details the second career level featuring an indoor/outdoor city with a skate park.
Allows progression through levels by completing challenges.
Practice mode with no time limits or juice meter.
Race against the clock to achieve the best possible score.
Two-player split-screen action for competitive play.
Allows choosing the visual style for the area surrounding the skate park.
Guides users on designing and building custom park levels.
Lists the button controls for manipulating park pieces and camera.
Enables testing created parks with a chosen skater.
Allows raising or lowering terrain height to shape the park environment.
Provides the option to playtest created parks before saving.
Explains how to save custom park creations to the Xbox hard disk.
Accesses options like continuing, testing, saving, or clearing the park.
| Platform | Xbox |
|---|---|
| Genre | Sports |
| Developer | Z-Axis |
| Publisher | Activision |
| Number of Players | 1-2 |
| Release Year | 2002 |
| Release Date | 2002 |
| ESRB Rating | E - Everyone |


