Manual color options
Manual color adjustment allows you to adjust the Color (or Color Map) and Halftone options
individually for text, graphics, and photographs.
Note
Some applications convert text or graphics to raster images. In these cases, the
Photographs settings will also control text and graphics.
Halftone options
Halftone options affect the resolution and clarity of your color output. You can select halftone
settings for text, graphics, and photographs independently. The two halftone options are
Smooth and Detail.
● The Smooth option provides better results for large, solid-filled print areas. It also
enhances photographs by smoothing out fine color gradations. Choose this option when
uniform and smooth area fills are top priority.
● The Detail option is useful for text and graphics that require sharp distinctions among
lines or colors, or images that contain a pattern or a high level of detail. Choose this
option when sharp edges and details are top priority.
Neutral Grays
The Neutral Grays setting determines the method used for creating gray colors used in text,
graphics, and photographs.
Two values are available for the Neutral Grays setting:
● Black Only generates neutral colors (grays and black) using only black toner. This
guarantees neutrals colors without a color cast.
● 4-Color generates neutral colors (grays and black) by combining all four toner colors.
This method produces smoother gradients and transitions to non-neutral colors, and it
produces the darkest black.
Edge Control
The Edge Control setting determines how edges are rendered. Edge control has two
components: adaptive halftoning and trapping. Adaptive halftoning increases edge
sharpness. Trapping reduces the effect of incorrect color plane registration by overlapping
the edges of adjacent objects slightly.
Four levels of edge control are available:
● Maximum is the most aggressive trapping setting. Adaptive halftoning is on for this
setting.
● Normal is the default trapping setting. Trapping is at a medium level and adaptive
halftoning is on.
● Light sets trapping at a minimal level, and adaptive halftoning is on.
● Off turns off both trapping and adaptive halftoning.
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