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Brand | Jennison Entertainment Technologies |
---|---|
Model | BLIZZARD BLAST |
Category | Arcade Game Machines |
Language | English |
Danger messages are marked in RED boxes and indicate potential personal injury risks.
Warning messages are in ORANGE boxes, indicating risks of unit or property damage if ignored.
Caution messages are in YELLOW boxes, highlighting risks of unit damage if followed improperly.
Attention boxes are BLUE, directing service personnel to follow specific J.E.T. instructions.
Notice messages are in GREEN boxes, provided for the operator's convenience.
Explains the risk of seizures from visual stimuli in video games for all players, even those without a history.
Lists seizure symptoms like lightheadedness and twitching, advising immediate consultation with a doctor.
Advises playing in well-lit rooms and avoiding play when drowsy or fatigued to reduce seizure risk.
Ensures correct voltage selection, grounded circuits, power cord integrity, and capacity checks for safe operation.
Stresses indoor use, avoiding dampness, careful servicing, and using qualified personnel for specific tasks.
Details the RoHS directive, company compliance, and how to verify compliant parts via a logo.
Records software version changes and reasons for tracking updates and service history.
Details 12 specific requirements for operating the game within the State of New Jersey.
Instructions on locating the main IC chip to view the New Jersey approved software version label.
Configures the number of coins or tokens required to start a game, from 1 to 7.
Sets game duration in seconds, ranging from 30 to 100 seconds for gameplay.
Allows selection of score groups A, B, C, or D for game play variations.
Sets game play values ($0.50, $1.00, etc.) based on score states A, B, C, and D.
Sets ticket payout ratios by dividing the total tickets won by factors of 2, 5, 10, 20, or 30.
Configures shake time by selecting 2+1, 3+1, 4+1, or 5+1 second intervals.
Adjusts handle speed frequency to 0.35, 0.30, 0.27, or 0.25 seconds.
Configures double score play (2 or 3 times) and coin meter (single or double).
Sets modes like Hit Test (Normal/Test), Display (ON/OFF), Coin Lock, Crash, and Alarm.
Details main board input ICs (U08-U11) and their associated input numbers and functions.
Details input IC U12 and notes that only two of five ICs are used, with spares available.
Details output ICs (U23, U25, U27, U29) and their functions like clutch drives and fan lights.
Details output ICs for coin counter, ticket counter, coin lock, and player sensors.