DSP Functions
              Non-linear Functions
 14-41
Distortion (DIST)
Using this function is much like overdriving an ordinary keyboard or guitar amplifier. The 
input signal is multiplied by the gain control (the combined values of the parameters on its 
control input page labeled DRV, for Drive), then passes into a distortion mapper. Large Adjust 
values will cause serious amounts of distortion. 
Different sounds are affected differently by DIST. Waveforms that are static (waveforms with 
shapes that repeat regularly and are not evolving) when they enter the DIST function will 
undergo more of a timbre change than the familiar sound of distortion.
The DIST function distorts each note separately, unlike a fuzz box, which adds several notes 
together then applies a uniform amount of distortion to all of them. Consequently your power 
chords may sound a little different from your expectations, but you can also get some great 
effects with key and velocity tracking (not to mention Sources 1 and 2!) that aren’t possible with 
other distortion devices.
The page below shows the DIST function in the F1 block, but it can appear in other blocks as 
well. 
-1
-0.8
-0.6
-0.4
-0.2
0
0.2
0.4
0.6
0.8
1
0 50 100 150 200 250 300 350 400 450 500
Time in milliseconds
Sine followed
by DIST
DIST adjust from
-30 TO 0 
Signal level
-30
-24
-18
-12
-6
0
Distorted 
Sine wave
-1
-0.8
-0.6
-0.4
-0.2
0
0.2
0.4
0.6
0.8
1
0 50 100 150 200 250 300 350 400 450 500
Time in milliseconds
DIST adjust from 
-30 to 0
SAW followed
by DIST
Signal level
-30
-24
-18
-12
6
0
Distorted 
Sawtooth wave