Rolling the LEGO
® 
dice
Keeping in mind the movement rules on the previous page, each turn a player rolls the LEGO
®
 Dice and 
does one of the following:
Move 2
Move your adventurer forward two brown spaces OR two steps up or down 
on the pyramid.
Steal and move 2
1)  Steal one colour crystal that you do not already have from another player’s tent, AND
2)  Move your adventurer two brown spaces or two steps on the pyramid.
Rotate the pyramid and move 1
1)  Change the route to the top of the pyramid by picking up and rotating one layer of the  
  pyramid to another position. All layers above the one rotated will rotate with it. AND
2)  Move your adventurer one brown space forward or one step on the pyramid.
Move the mummies and move 3
1)  Move ONE mummy from the top down one step on its side of the pyramid 
AND
  move ALL mummies no longer on the top of the pyramid down one step, 
AND
2)  Move your adventurer three brown spaces or three steps on the pyramid.
Adventurers cannot step onto a layer of the pyramid containing a mummy. If a mummy descends onto 
a layer on the same side as an adventurer, the adventurer is knocked off the pyramid and returns to the 
Entrance. On that player’s next turn, the player places his or her adventurer onto any one of the four sides 
of the pyramid on the dark bottom layer and begins again.
When a mummy steps off the bottom of the pyramid, place it onto one of the eight brown spaces, it is now 
out of the game.
Winning the game
Once you have reached the layer just below the Mummy King, you have a chance 
to fi ght him on your next turn. If you roll a side showing the mummy 
 
you 
defeat Ramses the Mummy King and win. The Mummy King’s crown and 
the pyramid’s treasures are yours!
PLAY