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LEXIBOOK GT7000SW User Manual

LEXIBOOK GT7000SW
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14
ENGLISH
Basic rules
1. When all the ships have been arranged on the player grids, move the on/off
switch to “LOW” (low volume) or “HIGH” (high volume) to turn the product on. You
will be greeted by a sound effect.
Note: If you do not press any button for 3 minutes, sound effects will be played at
regular intervals. After 3 more minutes, the product will go into standby mode to
save battery life. To exit standby mode and resume playing, press any button.
2. STAR WARS GALAXY WARS is a turn-based game. Let’s call the two players
“player 1” and “player 2”. At the beginning of the rst turn, player 1 announces
the coordinate that he/she is targeting on the grid, with the letter of the row and
the number of the column. For example, if he/she wants to target the bottom-right
corner of the grid, he/she announces “J9” and then presses the re/attack button.
3. If a ship has not been hit, player 2 announces so and then presses the miss
button. Player 1 puts a white peg in “J9” on his/her target grid (i.e. vertical grid) to
remember that this coordinate is empty. Player 2 does not need to put a white peg
in “J9” on his/her player grid (i.e. horizontal grid).
4. If a ship has been hit, player 2 announces so and then presses the hit/destroy
button. Player 1 puts a red peg in “J9” on his/her target grid to remember that this
coordinate contains a ship. Player 2 needs to put a red peg in “J9” on his/her player
grid.
Note: Never mention which specic ship the opponent has hit! It is up to your
opponent to nd out by hitting adjacent coordinates until the ship is destroyed.
5. Player 1’s turn is now over. Player 2 follows step 2 to 4 and so on.
6. Imagine that player 1 has hit the last coordinate of a ship. Since the ship has
been destroyed, player 2 announces so and then long-presses the hit/destroy
button. Long-pressing the hit/destroy button triggers a unique sound effect
which indicates that a ship has been destroyed. Player 1 puts a red peg on his
target grid, while player 2 puts a red peg on his player grid. Player 1 then puts a ag
at the top of the vertical barrier to indicate that an enemy ship has been destroyed.
7. The player who destroys all 5 enemy ships rst wins the game. Don’t forget to
put the last ag at the top of the vertical barrier. The opponent has been wiped out,
victory is yours!
8. If you want to play again, remove all the pegs, ships and ags. When this is
done, you can deploy your ships again and start a new game by following step 1
above.
9. When you have nished playing or when you want to take a break, move the on/
off switch to “OFF” to turn the product off. A sound effect will be played.
Game flow

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LEXIBOOK GT7000SW Specifications

General IconGeneral
BrandLEXIBOOK
ModelGT7000SW
CategoryToy
LanguageEnglish

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