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Native Instruments O Kore 2 - Page 38

Native Instruments O Kore 2
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KORE 2 – 38
3.2.3 Edit Area and Sound Matrix
The areas of KORE 2 that actually produce and process sounds are found
in the channels of the S
ound
M
atrix
. A channel is a hierarchical system
of CHannel inSertS (the slots of the matrix), each of which can hold a
KoreSound. This can be a SingleSound or a MultiSound, leading to a
exible workow.
There are three different channel types available:
Source Channels hold sounds without signal inputs.
Input Channels are used for audio input from external hardware or
parental Sound Matrix levels.
Group Channels sum and process the output of channels of the same
Sound Matrix Level.
The channels change their form according the entry chosen on their inPut
Source menu. Signals – be they audio or MIDI – are sent through the Matrix
from top to bottom, from the parental mixer level to the child and from
the higher CHannel inSert to the lower. Input and output parameters are
controlled via the a
udio
and Midi t
aBS
placed right below the respective
Sound Matrix levels. These two Tabs are displayed alternatively, just click
on audio or Midi, respectively, to display their parameters. Via the aux

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