Do you have a question about the Parker Brothers Monopoly and is the answer not in the manual?
Players receive an extra $1,000 at the start of the game for faster play.
The Speed Die is used after a player lands on or passes GO for the first time.
Details how to use the Speed Die result in conjunction with white dice for movement.
The goal is wealth accumulation through property trading; setup involves placing cards and choosing tokens.
Defines the Banker's duties and the Bank's assets, including money, deeds, houses, and hotels.
Explains how to start the game, determine the first player, and proceed through turns.
Players earn a $200 salary each time their token lands on or passes the GO space.
Details how to purchase unowned properties from the Bank or participate in auctions.
Rules for collecting rent from opponents based on owned property and Title Deed card information.
Instructions for drawing and acting upon Chance and Community Chest cards found on specific spaces.
Players can choose to pay a flat $200 tax or 10% of their total worth.
Explains the conditions for going to Jail and various methods for getting out.
Landing on Free Parking is a resting place with no monetary reward or penalty.
Rules for purchasing and erecting houses on owned properties, requiring building evenly within a color-group.
Details how to replace four houses on a property with a hotel, following specific purchase rules.
Procedures for players when the Bank has a limited supply of houses or hotels available.
Outlines the process for selling properties, houses, and hotels back to the Bank or to other players.
Explains how to mortgage properties to the Bank and the conditions and costs for lifting a mortgage.
Defines bankruptcy, its consequences, and how the game concludes with a single winning player.
Covers rules on player loans, contact information for inquiries, and trademark details.
| Publisher | Parker Brothers |
|---|---|
| Category | Board Game |
| Players | 2-8 |
| Playing Time | 60-180 minutes |
| Age Range | 8+ |
| First Published | 1935 |
| Game Design | Charles Darrow |
| Game Type | Economic |
| Game Objective | To bankrupt opponents by acquiring property and collecting rent |
| Components | Game board, tokens, houses, hotels, dice, Chance and Community Chest cards |
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