18/34
232-237
Shake effect 10 from slow to fast
238-243
Shake effect 11 from slow to fast
244-249
Shake effect 12 from slow to fast
250-255
Shake effect 13 from slow to fast
9 10 13
Rotating Gobo
Wheel l
000-012
White
013-025
Gobo 1/Double T
026-037
Gobo 2/Small and Big Dots
038-050
Gobo 3/Triangles
051-062
Gobo 4/Dot Matrix
063-075
Gobo 5/Dots
0760-88
Gobo 6/Linear
089-101
Gobo 7/Symmetric
102-114
Gobo 8/Sun
115-127
Gobo 9/4 Circles in a line
128-155
Rotation (clockwise From slow to Fast)
156-183
Reverse Rotation (anti-clockwise From slow
to Fast)
184-191
Shake of Gobo 1 from slow to fast
192-199
Shake of Gobo 2 from slow to fast
200-207
Shake of Gobo 3 from slow to fast
208-215
Shake of Gobo 4 from slow to fast
216-223
Shake of Gobo 5 from slow to fast
224-231
Shake of Gobo 6 from slow to fast
232-239
Shake of Gobo 7 from slow to fast
240-247
Shake of Gobo 8 from slow to fast
248-255
Shake of Gobo 9 from slow to fast
10 11 14
Gobo Rotation
000-128
Gobo Indexing(0~540degrees)
129-188
Rotation (Clockwise From slow to Fast)
189-195
Stop
196-255
Rotation (Anti-Clockwise From slow to Fast)
12 15
Gobo Rotation
Fin
0-255
Gobo Rotation in 16 Bit
11 13 16
Prism1
000-016
Open
017-255
Prism
12 14 17
Prism1 Rotation
000-128
Prism
Indexing
129-191
Rotation(Clockwise from slow to fast)
192
Stop
193-255
Rotation(Anti- Clockwise from slow to fast)
13 15 18
Prism2
000-016
White
017-255
Prism
14
16
19
Prism2 Rotation
000-128
Prism
Indexing
129-191
Rotation(Clockwise from slow to fast)
192
Stop
193-255
Rotation(Anti- Clockwise from slow to fast)
15 17 20
Frost Filter
000-255
Linear Frost