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Developer | Propellerhead Software |
---|---|
Platform | Windows, macOS |
Initial Release | 1994 |
File Formats Supported (Output) | REX, REX2 |
Audio Engine | Proprietary |
License | Proprietary |
Category | Audio Editing Software |
Function | Loop slicing and editing |
Release Date | 2011 |
File Formats Supported (Input) | WAV, AIFF, REX, REX2 |
Key Features | tempo adjustment |
Overview of ReCycle's capabilities and features for manipulating drum loops.
Information regarding the manual's content and platform differences.
Specifies the necessary hardware and software for ReCycle on Macintosh.
Step-by-step guide for installing the ReCycle application on a Macintosh system.
Instructions for connecting and configuring external samplers via MIDI or SCSI.
Details on how to start the ReCycle application after installation.
Lists the necessary hardware and software for ReCycle on Windows systems.
Step-by-step guide for installing the ReCycle application on Windows.
Instructions for connecting external samplers, MIDI, and SCSI interfaces on Windows.
How to start the ReCycle application after installation on Windows.
Configuration of audio card drivers and settings within ReCycle for Windows.
Explains the fundamental process of slicing loops and its applications.
A practical tutorial guiding users through basic ReCycle operations.
Procedures for saving processed audio files in various formats.
Interface for managing connected samplers and their configurations.
How ReCycle automatically detects and lists connected samplers.
Steps to manually add samplers not automatically detected by ReCycle.
Adjusting specific parameters for a selected sampler.
Loading audio files from disk into ReCycle for processing.
Transferring audio data directly from an external sampler to ReCycle.
Description of the main ReCycle application window elements.
Explanation of the visual representation of audio data.
Options for controlling display, magnification, and editing actions.
Context-sensitive menus available in different parts of the waveform display.
How to play back the entire loaded audio loop.
Methods for listening to individual sliced segments of the audio.
Functionality to preview changes to tempo, pitch, and effects in real-time.
Adjusting slice detection sensitivity to control the number of slices.
Tool for deactivating specific slice markers from the waveform.
Techniques for manually adding, moving, and deleting slice markers.
Defining the start and end points of the audio loop.
Setting musical parameters to calculate loop tempo and structure.
Introduction to ReCycle's built-in audio processing effects.
Detailed explanation of parameters for Envelope, Transient Shaper, and Equalizer.
Accessing offline audio processing functions like Normalize and Convert.
Adjusting the overall volume of the loop.
Controlling which parts of slices are transmitted or exported.
Choosing the target sampler for audio transmission.
Settings that control how audio data is prepared for transmission.
Option to transmit the entire loop as a single audio file.
Using pre-configured sampler settings for transmission.
How to save ReCycle projects, including slices and settings.
Saving processed audio in various standard file formats.
Overview of supported audio and MIDI file formats for export.
Options for customizing exported file parameters like sample rate and MIDI export.
Basic use case of setting loop points without slicing.
Workflow for adjusting tempo and exporting for samplers or REX files.
Method for preparing loops for detailed editing in MIDI sequencers.
Using ReCycle's timing maps to apply groove to other sequences.