EasyManua.ls Logo

Radio Shack 1650 - Average Computer Move Times; Level 8 - Special Problems

Radio Shack 1650
14 pages
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
enter the set-up mode, press 2nd
F
so that the 2nd
F
~eator lights; en press e piece key for the piece you
·
want
to
move, add, or remove; select e desired color by
pressing e WHITE/BLACK key.
To
move a pie,
press down the desired piece (in its current
position), move it to a new position, and press it down again.
To add
a
piece, simply press down the new piece in any
empty
space.
remov
e a piece
, p
ress down the
p
iece in it
s
c
ur
ren
t
po
siti
o
n
and remove it.
en you exit the set-up mode, by pressing the 2nd
F
Key so
at the
i
n
dic
a
tor goes o
ff,
the
f
irst move m
us
t
m
a
de
by the
side with
the same co
l
or as the
l
ast
p
iece yo
u s
et-
up. I
f
y
o
u
want t
he co
mp
uter to make the
f
irst move a
f
ter e
x
itin
g t
he
set-up mode, press e PLAY Key. This mode is especially
useful w
hen u
s
in
g l
evel
8
(p
age
10).
(Remarks: C
are
f
u
lly
check the
p
osition
b
e
re startin
g
to
play
ae
r
seing up
a position.
T
he computer a
l
wa
y
s a
ssu
me
s t
h
at
you hav
e ente
r
ed a
l
e
g
a
l
position.
A
nd th
u
s an
y
i
ll
e
g
a
l p
osition
may y
i
eld unpredicta ble response).
Tuing the Sound On and O
The sounds
o
m y
our
C
he
ss G
ame
a
id you d
ur
in
g pl
a
y
and
wa you wh
en
a m
i
st
a
k
e has
b
een made.
H
o
w
ever
, y
ou mi
g
ht
nd s
it
u
ations where the so
u
nds are dis
acting to
y
o
u
or
others. In is case you may temporarily turn off the sound.
9
~refully
the keys
«a
You mu wa
t
ch
t
he
i
ndi
t
o
rs a
n
d
pre
ss
w
h
en
pl
a
y
i
ng
witho
u
t sound
.
4 F
indicator
To
turn
off the sound press LEVEL while the 2
is on. Repeat the procedure to turn the sound on again.
Game Memory
You may move e ON/MEMORY stch to MEMO"""""
time during a gam
e
,
ev
e
n
w
h
i
l
e the co
m
p
ute
r
1s deci
b'�;
y
a move. The ay will be stop
ped at that point, and

·II remember
t
power will be conrved, but the computer
w ;
:
you
move
e
position of the board and will resume ay en
s
w
it
c
h
b
ac
k
t
o
ON
.
T
h
e
c
o
m
pu
t
er
will "
r
ememb
e
r
"
t
he
p
o
s
ition o
f
t
he
b
o
a
r
d
f
or
u
p
t
o on
e
y
e
a
r,
w
i
th
a
e
s
h
s
et of
b
at
t
eries
.
Average Computer Move Times
T
he
ti
m
e t
h
e
c
o
m
p
ute
r
t
ak
es
t
o e
v
a
lu
ate
a
n
d res
p
o
n
d to
a
move will vary, depending on the level seing and the progress
of
th
e
gam
e
. I
t
wi
ll
r
e
sp
ond
s
ter t
o
openi
n
g
m
oves
,
s
l
ower
d
ur
i
n
g
t
he
m
i
d
dle of
t
he
ga
me
,
a
nd faster a
g
ain
a
t the end o
f
a
g
a
m
e.