A wild can
represent any
number or color
Place a “Skip!” card in
front of any opponent
instead of discarding
a card
Win by placing your
8
th
level or by ending
a round in the 7
th
level
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3.) Discard one card from your hand (required). Place it face up on your own
discard pile.
When the draw pile runs out of cards: Take all the cards from each player’s discard
pile (except the top card - which stays behind as their discard pile). Shue the
returned cards and form a new draw pile.
End of a Round
The round ends immediately when any player discards their last card. This player
may now slide the level card – as a bonus – up two levels (e.g. skip one level!).
All other players who have also displayed their current level slide their level card
up one level only.
Players who have not displayed a level do nothing.
Finally, the player to the left of the dealer becomes the new dealer, collects all
the cards on the table and in players’ hands, shuffles all 96 cards, and deals 10 to
each player. The player to the left of the new dealer takes the first turn …
The Wilds (6x)
A wild card can be substituted for any number or color (except a “Skip!”
card). Players may use more than one wild per level. For each wild, it must
be clear which number or color is being substituted (if necessary, the player
placing the wild must determine what number or color the wild represents).
Wilds on the table may not be replaced later by the right number or color!
The “Skip!” cards (3x)
As your 3rd action, instead of discarding a card on your discard
pile, you may instead place a “Skip!” card in front of any other
player who does not already have a “Skip!” card placed in front of
them.
On the “Skipped” player´s turn, the only action possible for them is
to discard the “Skip!” card by placing it – face up! – at the bottom of their draw pile.
When a “Skip!” card appears face up, it will be re-shuffled (see above).
Note: When a “Skip!” card is played as the last card of a hand (i.e. at the end of a
round), its function is ignored.
Game End
The player who places LEVEL 8 wins immediately (note: the player need not get rid
of any remaining cards).
A player may also win by placing their 7
th
level and ending the round (note that the
word “Victory” appears in the indicator when sliding the level card up two levels).
New round: 10 cards
per player again etc.
End of round: when
any player discards
their last card:
+ 2 levels
Players without
displayed level: ±0
Players with displayed
level: + 1 level
The combinations
Runs are several cards with increasing numbers in any color
(e.g. 4-5-6 or 8-9-10-11).
(Note: There is no connection between 15 and 1!)
Pairs, triples, etc. are several cards with the same number
(e.g. 4-4-4 or 11-11-11-11).
x cards of one color are any cards of the same color
(e.g. 7-2-11-15 or 12-13-4-8-1).
3.) Finally, discard
one card to your
discard pile
(required!)
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