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Roland JUNO-X User Manual

Roland JUNO-X
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11
Parameter Guide
TONE MFX Group B TONE MFX Group B
JD-800JD-800
This can only be used when a tone from the JD-800 model is
selected for part 1.
Parameter Value Explanation CC#
Seq Sequence
Selects the order in which the eects
are connected.
CHO: Chorus
DLY: Delay
REV: Reverb
DL Switch OFF, ON Turns the delay on/o.
CH Switch OFF, ON Turns the chorus on/o.
RV Switch OFF, ON Turns reverb on/o.
DelayDelay
DL C Sync sw OFF, ON
Turn this on to synchronize the delay
times of the left, center and right delay
sounds with the tempo.
DL L Sync sw OFF, ON
DL R Sync sw OFF, ON
DL C Time 0.1–600.0
When each Sync Sw is o, the delay
times of the left, center and right
delay sounds can be set irrespective
of tempo.
DL L Time 0.1–600.0
DL R Time 0.1–600.0
DL C Note
1/64T, 1/64, 1/32T,
1/32, 1/16T, 1/32.,
1/16, 1/8T, 1/16.,
1/8, 1/4T, 1/8., 1/4,
1/2T, 1/4., 1/2, 1T,
1/2., 1, 2T, 1., 2
When each Sync Sw is on, the delay
times of the left, center and right delay
sounds can be set by note length.
DL L Note
DL R Note
DL C Level 0–100
Sets the levels of the left, center and
right delay sounds.
94
DL L Level 0–100 92
DL R Level 0–100 95
DL Feedback -98%–98%
Sets the feedback value, which is how
much of the center delay output signal
is sent back to the eect input. Set
what percentage of the normal phase/
reversed phase (+/-) of the output
signal goes back to the input. When
this is set to “0”, no feedback is applied.
When the center delay sound is fed
back, the delay sounds fed back from
the left and right will be input as well.
ChorusChorus
CH Rate 0.1Hz–10.0Hz
Sets the rate of modulation for the
chorus. Higher values produce a faster
rate.
CH Depth 0–100
Sets the depth of modulation for
the chorus. Higher values produce a
greater modulation depth.
CH Delay 0.1–50.0
Sets the delay time for the chorus. This
sets the time it takes from the start of
the original sound to when the chorus
eect begins. Larger values produce
longer delays, creating a wider sound.
CH Feedback -98%–98%
Sets the feedback value, meaning how
much of the chorus output signal is
sent back to the eect input. Set what
percentage of the normal phase/
reversed phase (+/-) of the output
signal goes back to the input. When
this is set to “0”, no feedback is applied.
CH Level 0–100 Sets the chorus volume. 93
Parameter Value Explanation CC#
ReverbReverb
RV Type
ROOM1, ROOM2,
HALL1, HALL2,
HALL3, HALL4,
GATE, REVERSE,
FLYING1, FLYING2
Selects the reverb type. Use
this to select the reverberation
characteristics, which are a result of
the hall size, wall materials and so on.
ROOM1/2: A reverb that simulates a
room. ROOM2 has a more reective
and brighter sound than ROOM1.
HALL1–4: A reverb that simulates a
concert hall. Types 1–4 dier in room
size, reections and so on.
GATE: A reverb to which a gate is
applied. This mutes the reverberations
at a xed time.
REVERSE: Makes the reverberations
grow louder and then mute at a xed
time.
FLYING1/2: Pans the reverberations
from left to right (FLYING1) or right to
left (FLYING2).
RV Pre dly time 0–120
This sets the pre-delay time, meaning
the time it takes for the reverberations
to sound after the original sound is
heard.
Larger values give an impression of
being in a larger room.
RV ER Level 0–100
Sets the sound level of the direct
reections from the walls and the early
reections after the original sound is
produced. This indicates the distance
from the sound source (the original
sound) to the walls. Larger values
indicate a shorter distance to the walls.
* This parameter is disabled if the “GATE”,
REVERSE”, or “FLYING1/2” types are
selected.
* The early reection level and reverb level
work separately. For this reason, the early
reection can still be heard even when
the reverb level is “0”.
RV HF Damp 500Hz–BYPASS
Sets the frequencies to cut in the
high-frequency portion of the
reverberation.
The high-frequency portion of reverb
sounds decays dierently depending
on the wall material. This parameter
simulates this kind of high-frequency
decay.
RV Time
0.1–20.0 s (*1)
5–500 ms (*2)
Sets the reverberation time. Higher
values produce longer reverberations.
* 1 Reverb Type: ROOM1/2, HALL1–4
* 2 Reverb Type: GATE, REVERSE, FLYING1/2
13
RV Level 0–100 Sets the reverberation volume. 91
OutputOutput
Balance
D100:0W–
D0:100W
Sets the volume balance between the
dry sound (D) and the eect sound
(W).
Level 0–127 Sets the volume level. 12

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Roland JUNO-X Specifications

Keyboard Specifications IconKeyboard Specifications
keyboard keys61 keys
preset tone4000 or greater
user tone256
Effects and Sound Generators IconEffects and Sound Generators
multi-effects systems4 systems
multi-effects types93 types
reverb types8 types
Bluetooth and Display IconBluetooth and Display
bluetooth profile supportA2DP (Audio), GATT (MIDI over Bluetooth Low Energy)
codecSBC (Support to the content protection of the SCMS-T method)
display resolution128 x 64 dots
Speakers and Amplifiers IconSpeakers and Amplifiers
speaker amplifier power4W x 2
full range speakers3.5 x 8 cm x 2
tweeter size2 cm x 2
Connectors and Ports IconConnectors and Ports
headphones jackStereo miniature phone type (front), Stereo 1/4-inch phone type (rear)
main out jacks1/4-inch phone type, XLR type
mic input jack1/4 inch phone type/XLR type
Weight and Dimensions IconWeight and Dimensions
dimensions1072 (W) x 333 (D) x 118 (H) mm
weight11.6 kg
power consumption20 W

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