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Ross Carbonite Ultra User Manual

Ross Carbonite Ultra
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Carbonite Ultra
User Manual
v3.0

Table of Contents

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Ross Carbonite Ultra Specifications

General IconGeneral
Video Processing12-bit
ME Channels2 M/E
Format ConversionYes
AudioEmbedded audio support
ControlEthernet, RS-422
Keyers4 per M/E
DVE's2D DVE per ME
Frame SynchronizersAvailable on all inputs
MultiViewerIntegrated MultiViewer support
Power SupplyRedundant
Dimensions2RU chassis

Summary

Important Safety Instructions

Technical Support

Features

Media-Store

Provides channels for playout of stills and animations, with 8GB cache.

I/O Processor

Independent video processing engines for FSFC and color correction.

High Dynamic Range (HDR) and Wide Color Gamut (WCG) Conversion

Converts between SDR/HDR ranges and color gamuts for video signals.

MultiScreen

Breaks display into panels (tiles) for large video walls.

Control Panel Overview

Carbonite Black Control Panels

Overview of distinct areas on the Carbonite Black control panel.

CB9 Control Panel

Details the distinct areas of the CB9 control panel.

Switcher Basics

Audio and Video Processing

Explains how audio and video signals are processed and handled by the switcher.

Video Sources

Describes external and internal video sources available to the switcher.

To Select a Source on a Bus

Guides on selecting video sources for MEs, MiniMEs, Aux, Canvas, or chroma keys.

MultiViewer

Displays multiple video sources in various layouts on a single output.

ME Copy

Copies the entire contents of an ME, MiniME, or Canvas to another.

DashBoard

Switcher Status in DashBoard

View status information for various switcher components via DashBoard.

Configuration

Graphical interface for switcher settings like Reference, Inputs, and Outputs.

Live Assist

Provides interface for keying, transition, and memory settings in DashBoard.

Custom Controls

Graphics interface for recording, editing, and running custom controls.

ViewControl

Interface for coordinating Carbonite switcher, XPression, and Playout Server control.

Ultritouch

ViewControl (HD Only)

ViewControl Overview

Provides quick access to custom control buttons and transition functionality.

Custom Control Button Setup

Assigns unique names and icons to custom control buttons.

Connecting ViewControl

Details connections required for ViewControl interface setup.

To Set Up the MultiViewer for ViewControl

Configures MultiViewer output to align video for ViewControl buttons.

Transitions

Performing Transitions

Explains how to include background and keyers in transitions.

Understanding the Transition Menu

Details options available for adjusting transition types.

To Perform a Transition

Guides on selecting sources and transition types to perform a transition.

Cut Transitions

Instantaneous transition between video sources with no intermediate steps.

Dissolve Transitions

Gradual fade between video sources.

To Set Up a Dissolve

Sets background and key transition rate for auto dissolve transitions.

WhiteFlash

Performs a two-step transition with a dissolve to and from white or selected color.

To Set Up a WhiteFlash

Sets flash color and rates for onset, hold, and fade in WhiteFlash transitions.

Wipe Transitions

Gradual transition where one video signal replaces another via a wipe pattern.

To Set Up a Wipe

Selects wipe pattern, direction, and sets background/key transition rates.

DVE Transitions

Gradual transition using a 2D DVE pattern.

To Set Up a DVE Transition

Selects DVE pattern and duration for DVE transitions.

MediaWipe Transitions

Uses animation to cover a transition, playing over background and keys.

To Set Up a MediaWipe

Selects animation and sets up transition parameters for MediaWipe.

Transition Limits

Sets the point in an auto transition where it stops.

To Set Up a Transition Limit

Configures transition limit points using the fader or slider.

Patterns, Washes, and Mattes

Patterns

Internally generated graphical elements for wipes, masks, and washes.

To Set Up a Pattern

Selects and configures wipe patterns, masks, and washes.

Washes

Applied to matte generators for two-color effects based on selected patterns.

To Set Up a Wash

Applies custom colors to patterns selected for matte generators.

Mattes

Solid color signals applied to backgrounds, keys, and borders.

To Set Up a Matte Color

Assigns matte colors to backgrounds or keys, and borders for wipes/keys.

Keying

Understanding the Keying Menu

Details options available for adjusting key appearance based on type.

Self Keys

Keys using luminance/brightness values of the key source as alpha.

To Set Up a Self Key

Guides on setting up a self key by selecting keyer and adjusting parameters.

Auto Select Keys

Keys requiring two video signals for alpha and fill, often from external devices.

To Set Up an Auto Select Key

Guides on setting up auto select keys by pairing video and alpha sources.

UltraChrome 2 Chroma Key

Chroma key based on color value/hue, removing color and replacing with background.

To Select the Chroma Key on a Keyer

Selects chroma key engine output on a key bus for proper keying.

To Set Up a Chroma Key

Sets up chroma key with source and adjusts parameters.

DVE Keys

Applies digital video effects like scale, crop, aspect ratio, position, and border to video images.

To Set Up a DVE Key

Guides on applying DVE effects like scale and crop to video images.

Masks

Combines a pattern with key source to block unwanted portions of the key.

To Pattern Mask a Key (SD/HD Only)

Sets up pattern masks for size, location, rotation, and multiplication.

To Box Mask a Key

Sets up box masks for size, location, rotation, and multiplication.

Split Keys

Assigns a different alpha source for a key than fill/alpha associations.

To Set Up a Split Key

Guides on setting up a split key by assigning a different alpha source.

Key Copy

Copies the entire contents of a keyer to another keyer.

Key Swap

Swaps the entire contents of any two keyers.

Memory Functions

Memory Access Mode

Defines how switcher memories are accessed (Direct Access or Bank mode).

To Set the Memory Access Mode

Sets the mode for accessing memories for storing and recalling.

Storing Memories

Stores the complete state of a panel row, including keyer settings and sources.

To Store a Memory on DashBoard

Guides on storing memories using the DashBoard software.

To Store a Memory on the CB1 and CB2

Stores memories using source buttons on the CB1 and CB2 control panels.

To Store a Memory on the Effects Memory Area

Stores memories using the Effects Memory area on the control panel.

To Store a Memory on the Global Memory Area

Stores memories using the Global Memory area on the control panel.

Recalling Memories

Replaces the current ME configuration with stored memory settings.

To Recall a Memory on DashBoard

Guides on recalling memories using the DashBoard software.

To Recall a Memory on the CB1 and CB2

Recalls memories using source buttons on the CB1 and CB2 control panels.

Memory Recall Mode

Sets how a memory is recalled (on-air, program bus, or with effects).

To Set Up the Recall Mode Memory Attribute

Configures recall modes for memories, including PGM, MemAI, or EffDis.

To Set the Effects Duration

Sets the transition time for Effects Dissolves from on-air to stored scene.

Memory Attributes

Specifies recalled elements and adds effects to memory recalls.

To Set the Memory Attributes

Sets recall attributes, applying to both stored and recalled memories.

Deleting a Memory or Bank

Deletes single memories or entire banks, with no undo function.

To Delete a Memory

Deletes individual memories or banks using DashBoard.

Clear Memories

Clears all memory registers on the switcher, deleting all memory contents.

To Clear the Memory Registers

Deletes all memories on the switcher from the control panel.

Switcher Sets

To Store a Set

Stores configuration and operation data into registers on a USB drive.

To Load a Set

Loads configuration and operation data from a USB drive.

Media-Store

Working With Media-Store Animations

Uses animations for backgrounds, branding, or media transitions with looping and speed control.

Working With Media-Store Audio

Adds audio to Media-Store playout by naming audio files same as animation/still.

To Assign Media-Store Audio to an AES Output

Assigns audio from Media-Store or MediaWipe channels to AES outputs.

Loading Stills or Animations

Loads stills or animations into Media-Store channels from USB or internal cache.

Media-Store File Specifications

Details supported file formats (TGA, PNG, JPG) and naming conventions.

To Load a Still or Animation

Loads stills or animations from USB or internal cache into Media-Store channels.

Media-Store Capture

Captures still images from any input BNC or outputs.

To Capture a Still From the Panel

Captures a still image from any input BNC to a Media-Store channel.

To Capture a Still from DashBoard

Captures a still image using DashBoard's Live Assist > Capture function.

Media-Store Attributes

Applies attributes like position, looping, and auto-play to media items.

To Set Media-Store File Attributes

Sets attributes for media files, depending on whether it's a still or animation.

MediaManager

Provides a graphical interface for Media-Store operations.

Using MediaManager

Connects to MediaManager via web browser using switcher IP address.

The MediaManager Window

Offers a graphical interface for Media-Store, allowing loading and editing of on-air properties.

Clip Player

Clip Specifications

Details supported codecs and specific HD video formats for clips.

Clip and Video Formats

Specifies supported clip formats and frame rates based on switcher video format.

Clip Player Interface

Provides transport controls and clip management via Navigation Menu.

Transport Controls

Basic controls for clip playback: Step Back, Play/Pause, Step Forward, Re-cue, Eject, Loop.

Clip Control

Buttons for managing clip lists and setting pre-roll time.

Panel Control

Allows selection and cueing of clips via the control panel menu.

Custom Control

Controls the clip player using Video Server custom controls.

To Load a Clip

Loads clips located in the video folder on the USB into the clip player.

Custom Controls

Custom Control Setup

Customizes the control interface to show custom control names on mnemonics.

To Set Custom Control Options

Sets how custom control names appear and if pauses are added automatically.

Recording Custom Controls

Records a series of button presses and special functions into a custom control.

To Record a Custom Control

Records a series of button presses on the control panel into a custom control.

To Insert a Special Event into a Custom Control

Inserts special functions into existing or new custom controls.

Running a Custom Control

Runs a programmed custom control by pressing its assigned button.

Editing a Custom Control

Edits custom controls by adding or removing events.

To Edit a Custom Control

Deletes and inserts events at any point, or appends events to the end.

To Edit a CC From DashBoard

Deletes and inserts events or appends events to custom controls via DashBoard.

Network Connections

Frame Network Setup (Ethernet)

Configures the frame's IP address using DashBoard for ethernet connection.

To Connect to the Frame

Connects to the switcher frame manually from DashBoard.

Video Reference

Video Input Setup

GPI Device Control

Assigns GPI outputs to video sources for external device control.

Video Output Setup

MultiViewer

I/O Processors

Color Correction

Applies color correction to video using Proc Amps or RGB Color Correctors.

RGB Color Correction

Adjusts red, green, blue component gain, offset, and gamma of video signals.

High Dynamic Range (HDR) and Wide Color Gamut (WCG) Conversion

Converts between different SDR/HDR ranges and color gamuts (WCG).

Switcher Personality

Software Options

GPI Control

Live Edit Decision Lists

MultiPanel

Diagnostics and Calibration

Switcher Soft Reset

Specifications

Ports

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