Do you have a question about the Ross Carbonite Series and is the answer not in the manual?
Details about environmental impact, including WEEE Directive compliance for product disposal and recycling.
Guides on establishing a connection between DashBoard and the switcher frame.
Details the manual steps to connect DashBoard to the switcher frame via IP address.
Provides an overview of the switcher's operational status and component information.
Describes the graphical interface for configuring switcher settings like Reference, Inputs, and Outputs.
Explains the Live Assist node for graphical interface of keying, transition, and memory settings.
Allows Live Assist to mirror actions on the control panel or show actions on the selected ME/Keyer.
Provides online help resources for using DashBoard with Carbonite switchers.
Contains operational instructions for all Carbonite switchers.
Details setup and configuration instructions for Carbonite frames.
Provides setup and configuration for Carbonite eXtreme frames.
Offers setup information and specifications for Carbonite frames.
Provides setup info and specs for Carbonite eXtreme frames.
Lists upgrade instructions, new features, and known issues for software versions.
Instructions for upgrading the NK-3G144-X router to a Carbonite eXtreme switcher.
Explains the various options available for keying adjustments in the menu system.
Details how to set up a Self Key using luminance or brightness values of the key source.
Step-by-step guide for configuring a Self Key with specific keyer and video source parameters.
Keys requiring two video signals (alpha and fill) often from external devices.
Instructions for setting up an Auto Select key by selecting keyer and video source.
Chroma key cutting holes based on color value or hue, replacing with background video.
Explains the two modes, Basic and Advanced, for UltraChrome Chroma Key operation.
Details adjustable parameters for Basic Mode Chroma Keying.
Explains how to access switcher memories via Direct Access or Bank mode.
Guides on selecting the mode for memory storing and recalling.
Describes what constitutes a stored memory, including keyer and transition settings.
Provides steps to store a memory for ME, MiniME, or MultiScreen outputs.
Instructions for storing memories specifically in the Effects Memory area.
Details how to store memories within the Global Memory area on specific models.
Explains how recalling a memory replaces the current ME configuration with stored settings.
Explains the purpose and application of a second Program output for productions.
Describes the feature that allows recording and playback of macros via button presses.
Details the switcher's capability to control external devices like servers and cameras.
Introduces the advanced 2D DVE for performing over-the-shoulder or picture-in-picture shots.
Explains interpolating between memories to create a smooth, two key-frame effect.
Describes the 34 GPI I/Os for interfacing with peripheral equipment.
Details the optional feature adding a third ME with two keyers to compatible switchers.
Allows capturing EDL data for use in non-linear editing suites.
Standard feature providing matte and complex wash generators per ME for custom looks.
Describes ME systems supporting multiple keyers with advanced chroma key capabilities.
Allows loading of up to 4 independent channels of stills/animations for switcher-wide use.
Provides a graphical interface for managing stills and animations on the switcher.
Enables using animations from Media-Store to cover background or key transitions.
Ensures memory recalls do not affect current on-air content by configuring next transition.
Standard storage for 100 switcher snapshots per ME, MiniME, and MultiScreen.
An additional ME for basic dissolves and cuts, supporting two keyers.
Standard generators for breaking scenes into up to 4 outputs for independent displays.
Allows viewing up to 16 video sources in 39 layouts from a single output.
Enables control of the Carbonite switcher via the OverDrive® Caprica interface.
Standard pattern generator for wipes with 10 classic wipe patterns.
Features 34 assignable tally relays in the rack frame for input/output status.
Chroma keyer using advanced video processing for exceptional spill reduction and clean edges.
Seamlessly combines Ross XPression Designer with the switcher for graphics creation.
Details the various distinct areas that constitute each Carbonite control panel.
Explains how to navigate through the switcher's setup and configuration menus.
Describes how menus automatically follow selected functions for easier access.
Illustrates the default structure of the menu system and how items are organized.
Accesses system settings including software version and reference format.
Contains settings related to video modes and reference signals for the switcher.
Allows adjustment of input, output, and device configuration settings.
Explains how audio and video signals are processed and handled within the switcher.
Details the path and blocks involved in video signal processing through the switcher.
Describes how audio signals are embedded in video and processed within the switcher.
Outlines the two primary types of video sources: external and internal.
Guides on identifying and selecting video sources for specific MEs, buses, or keyers.
Uses the source active on a selected aux bus.
Uses the source active on a selected ME bus.
Uses the source active on a selected MiniME bus.
Uses the source active on a selected MultiScreen bus.
Explains how video is layered in the output based on ME re-entry and keyer status.
Describes the process of selecting another ME's output as a source for a current ME.
Details the specific timing windows that restrict what can be re-entered into MiniMEs.
Provides a second program output for recording shows without call-in numbers.
Allows previewing the next shot or transition on an ME.
Displays video sources in various layouts on a single output.
Allows copying the entire contents of one ME, MiniME, or MultiScreen to another.
Step-by-step guide for copying ME contents via the control panel.
Instructions for copying ME contents using the DashBoard software.
Guides on establishing a connection between DashBoard and the switcher frame.
Details the manual steps to connect DashBoard to the switcher frame via IP address.
Provides an overview of the switcher's operational status and component information.
Describes the graphical interface for configuring switcher settings like Reference, Inputs, and Outputs.
Explains the Live Assist node for graphical interface of keying, transition, and memory settings.
Allows Live Assist to mirror actions on the control panel or show actions on the selected ME/Keyer.
Interface for recording, editing, and running custom controls.
Node to connect to the MediaManager web interface within DashBoard.
Provides quick access to custom control buttons and transition functionality.
Describes assigning custom controls to buttons with unique names and icons.
Allows selecting different buses on ME outputs for source selection.
Perform cut or dissolve transitions on keys independently of the next transition.
Select and perform transitions for ME background or keys.
Guides on assigning names and icons to custom control buttons for personalization.
Step-by-step instructions for setting up custom control buttons with names and icons.
Explains what can be included in a transition and the types available.
Details the options available to adjust how a transition is performed or appears.
Guides on selecting sources, buses, and transition appearance.
Procedures to completely abort a transition during its pre-delay phase.
Explains instantaneous transitions between video sources.
Describes gradual fades between video signals.
Steps to set up a dissolve transition by defining background and key rates.
How to override the pre-delay and cut sources on-air immediately.
Performs a two-step transition with a dissolve to and from white or a selected color.
Guides on setting up a WhiteFlash transition including color and rates.
Describes gradual transitions where one signal replaces another using a wipe pattern.
Details selecting wipe patterns, direction, and transition rates.
Instructions for applying and customizing borders for wipe patterns.
Explains gradual transitions using 2D DVE patterns for video signal replacement.
Guides on selecting DVE patterns and setting durations for transitions.
Allows using animations to cover transitions like cut, dissolve, wipe, or DVE.
Steps to select an animation and set up the underlaying transition for a MediaWipe.
Defines where the MediaWipe animation occurs relative to keys or the background.
Allows setting a point where an auto transition will stop.
Guides on setting a transition limit using the fader for a specific ME.
Explains assigning GPI outputs to video sources for triggering external devices.
Steps to manually trigger a GPI output using the NEXT button.
How to override automatic GPI output triggering using personality options.
Internally generated graphical elements used for wipes, masks, and washes.
Guides on selecting and adjusting wipe patterns, masks, or washes.
Applied to matte generators for two-color effects based on selected patterns.
Steps for applying colors to a pattern selected for a matte.
Solid color signals applied to backgrounds, keys, and borders for color fill.
Guides on assigning preset or custom colors to matte generators for backgrounds or borders.
Explains key types and adjustable parameters based on the selected key.
Describes how keys are layered onto the background video signal on an ME.
A key where luminance/brightness values of the source act as the alpha.
Keys requiring two video signals (alpha and fill) often from external devices.
Chroma key cutting holes based on color value or hue, replacing with background video.
Explains the two modes, Basic and Advanced, for UltraChrome Chroma Key operation.
Details adjustable parameters for Basic Mode Chroma Keying.
Details how to set up a Self Key using luminance or brightness values of the key source.
Step-by-step guide for configuring a Self Key with specific keyer and video source parameters.
Keys requiring two video signals (alpha and fill) often from external devices.
Instructions for setting up an Auto Select key by selecting keyer and video source.
Chroma key cutting holes based on color value or hue, replacing with background video.
Explains the two modes, Basic and Advanced, for UltraChrome Chroma Key operation.
Details adjustable parameters for Basic Mode Chroma Keying.
Details adjustable parameters for Chroma Key in Basic Mode for simple foreground/background keying.
Details adjustable parameters for Chroma Key in Basic Mode for simple foreground/background keying.
Explains how advanced mode breaks image into elements for detailed chroma key adjustment.
Steps to set up a Chroma Key using advanced mode for complex scene adjustments.
Explains how advanced mode breaks image into elements for detailed chroma key adjustment.
Steps to set up a Chroma Key using advanced mode for complex scene adjustments.
Explains how advanced mode breaks image into elements for detailed chroma key adjustment.
Allows applying digital video effects like scale, crop, and position to video images or key types.
Allows applying digital video effects like scale, crop, and position to video images or key types.
Guides on setting up a DVE key, potentially requiring resource allocation.
Instructions for applying a DVE effect to an existing key, often referred to as a Fly Key.
Steps to apply and customize borders for DVE keys.
Routes processed alpha for a keyer to the preview output or an aux bus.
Combines patterns with key sources to block unwanted portions of the key.
Guides on adjusting size, location, rotation, and multiplication for pattern masks.
Details adjusting size, location, rotation, and multiplication for box masks.
Allows assigning a different alpha source for a key than the fill/alpha associations.
Guides on setting up a split key by applying a different alpha source to an Auto Select or Self Key.
Copies the contents of one keyer to another, replacing destination keyer's contents.
Step-by-step procedure for copying key contents between keyers.
Swaps the contents of two keyers, including video source, position, and key type.
Guides on swapping the contents of two keyers on the same or different MEs.
Explains how to access switcher memories via Direct Access or Bank mode.
Guides on selecting the mode for memory storing and recalling.
Describes what constitutes a stored memory, including keyer and transition settings.
Provides steps to store a memory for ME, MiniME, or MultiScreen outputs.
Instructions for storing memories specifically in the Effects Memory area.
Details how to store memories within the Global Memory area on specific models.
Explains how recalling a memory replaces the current ME configuration with stored settings.
Step-by-step guide to recall memories for ME, MiniME, or MultiScreen.
Instructions for recalling memories from the Effects Memory area.
Guides on recalling memories from the Global Memory area.
Sets how a memory is recalled, including on-air status or effects used.
Configures how memory attributes like recall mode are set for memories.
Sets the duration for Effects Dissolves and transitions from on-air to stored scenes.
Specifies what elements are recalled with a memory and adds effects to recalls.
Configures how program bus sources are recalled with a memory.
Configures how preset bus sources are recalled with a memory.
Configures how the next transition type and parameters are recalled.
Configures how the next transition area settings are recalled.
Configures if an auto transition runs after a memory recall.
Configures if shared pattern generator settings are recalled with memories.
Configures if key bus sources are recalled for selected keys.
Configures if key on-air status is recalled for selected keys.
Configures if the key type is recalled for selected keys.
Configures if key mask settings are recalled for selected keys.
Configures if Media-Store image and settings are recalled for selected channels.
Configures how aux bus sources are recalled for selected aux buses.
Configures if camera shots are recalled with memories.
Configures if GPI outputs attached to sources are triggered when recalled.
Configures if play commands for video server sources are triggered when recalled.
Option to clear all memory registers on the switcher, deleting all contents.
Step-by-step guide to clear all memory registers on the switcher.
Guides on storing configuration and operation data as sets onto a USB drive.
Instructions for loading switcher setup information from a USB drive.
Explains how to set up, play, and control animations for backgrounds or transitions.
Details associating audio files with Media-Store stills or animations.
Describes loading stills or animations from USB or internal cache.
Outlines the supported file formats and naming conventions for images and animations.
Guides on loading still or animation files from USB or internal cache.
Details loading stills using media numbers, considering Place and Media lock settings.
Allows capturing still images from any input BNC or ME outputs.
Step-by-step guide to capture a still image into a Media-Store channel.
Explains how attributes are applied to images or animations regardless of loaded channels.
Details the menu system for adjusting attributes of Media-Store images/animations.
Guides on setting attributes like position, looping, and speed for files.
Allows locking Media Number Place and Bank settings for easier still loading.
Provides a graphical interface for Media-Store operations, stored in Perspectives.
Explains requirements and steps to use MediaManager via a web browser.
Manually controls the play-out of animations within MediaManager.
Allows creating a rundown of stills or animations to load into a Media-Store channel.
Customizes the control interface to show custom control names on mnemonics.
Guides on setting options for custom control names and pause behavior.
Explains recording button presses and special functions to create custom controls.
Step-by-step process for recording a basic custom control on the panel.
Allows including events not associated with button presses into custom controls.
Allows including events not associated with button presses into custom controls.
Guides on inserting special events like Hold, Pause, or Loop into custom controls.
Explains how to edit custom controls by deleting, inserting, or appending events.
Step-by-step instructions for editing custom controls and managing events.
Describes how to run programmed custom controls by pressing buttons.
Guides on running a recorded custom control at any time.
Instructions for editing custom controls remotely using the DashBoard interface.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Lists available events that can be added or edited in custom controls.
Explains how to give unique names and mnemonic colors to custom controls.
Step-by-step instructions for naming or renaming a custom control.
Describes removing unused custom controls to free up space.
Guides on deleting a custom control, noting there is no undo function.
Explains how to copy and paste events, names, and mnemonic settings between custom controls.
Step-by-step process for copying and pasting custom control content.
Connects to provide quick access to custom controls via banks and buttons.
Returns the switcher software to its default state, useful for troubleshooting.
Guides on resetting the switcher software to its default state.
Allows customizing and saving default parameters as user-defined reset settings.
Steps to save custom reset settings, also known as RState, for the switcher configuration.
Guides on recalling saved custom reset settings (RState) manually or upon power-up.
Restores the switcher to its factory default state, resetting all configurations.
Step-by-step instructions for performing a full factory reset on the switcher.
Allows resetting specific components like MEs, keys, or buses instead of the entire switcher.
Describes interlaced video format, drawing odd and even scan lines in separate passes (fields).
Describes progressive scan video format, drawing scan lines sequentially without fields.
Pairing of video and alpha signals to create a key effect.
Automatic transition simulating fader handle movement over a set time.
Keying based on color value or hue, replacing with background video.
An instantaneous switch between video signals.
A gradual transition where one signal fades out as another fades in.
Ethernet protocol for assigning IP addresses to devices automatically.
One half of an interlaced video frame interval, containing either odd or even scan lines.
Effect forcing masked regions to foreground, not strictly bound by key edges.
One complete picture in interlaced scanning, consisting of two fields.
Network protocol used for transferring files between computers over TCP/IP.
Represents the range of signal values in a video signal, expanding or compressing the range.
Introduces non-linear corrections to video signals for color adjustments.
High/low signal used to trigger actions on external devices or the switcher.
Refers to video signals with resolutions like 720p, 1080i, or 1080p/3G.
Characteristic of a color signal determining its red, yellow, green, etc., value.
Rotates input video hues to shift the entire video signal's colors.
Cutting a hole in background video and filling it with another source's video or matte.
Video signal used to cut a hole in the background video for a key effect.
Reverses key source polarity to cut holes using dark areas of key alpha.
Combines a shape with key source to block unwanted portions of the key.
Video input timed to fill the hole provided by the key source video.
Keying allowing full specification of transparency from opaque to off.
Display showing source names, custom commands, or pattern buttons.
Shifts video signals by a set amount, potentially affecting parts or all of the signal.
Delay inserted between GPI trigger and transition, allowing server/generator time.
Ethernet protocol for controlling Ross devices using plain English commands.
Refers to video signals with 480i or 576i resolution.
Key effect where key signal and fill use the same video signal.
Additive key where Key Alpha cuts hole based on alpha's monochrome value.
Allows assigning a different alpha source for a key than fill/alpha associations.
Indicator illuminating when a button/control is selected or on-air.
Multiplicative key where Key Alpha cuts hole based on alpha gradient values for soft edges.