Do you have a question about the Saitek KASPAROV MK12 and is the answer not in the manual?
Key to reset the computer to the initial position for starting a new game.
Key to select the desired level of skill for the computer's gameplay.
Key to prompt the computer to play its next move, useful for suggestions or continuing play.
ACL key at the back of the computer to reset it and clear memory in case of lock-ups.
Instructions for setting up the Kasparov chess computer, including battery installation and initial switch settings for play.
How to select and cycle through the computer's playing levels using the LEVEL key.
Details on the first six casual play levels, including average move times per level.
Explanation of the Infinite Level (Light 7) where the computer thinks indefinitely until interrupted.
Level for finding forced mates up to 4 moves deep, with a beep if no mate is found.
Seven "Fun Levels" designed for beginners, deliberately making mistakes for entertainment and learning.
Level for solving mate or material win puzzles, testing tactical abilities.
Instructions on how to input your chess moves using the board and keys, including confirmation beeps.
Explanation of how the computer indicates its own moves using lights and sounds, and how to complete the move.
How the computer signals and responds to illegal moves made by the player, including error beeps.
Information on how the computer indicates check, checkmate, and draw situations using specific lights.
How to interrupt the computer's thinking process to make it play its best found move.
How to activate a mode where the computer only checks legality of moves, not computing counter-moves.
Using the computer as a referee for games between humans, including protest of illegal moves and advice.
How to view the computer's evaluation of a position by holding the EVALUATE key.
How to see the move the computer is considering by pressing the DISPLAY MOVE key.
The computer's ability to remember the game position for up to two years when turned off.
How to verify the position of each piece on the board using the piece keys and board lights.
Description of different help levels (G, H, F) that provide varying degrees of auditory and visual assistance during play.
How to access and solve eight built-in chess study positions with the computer's assistance.
Details and hints for solving specific chess study positions, focusing on tactical themes and winning strategies.
How to use the ACL key to reset the computer in case of lock-ups due to static discharge or electrical disturbances.
Troubleshooting steps for when the computer does not react, behaves erratically, or freezes.
Resolving problems with the computer refusing moves or sounding error beeps during gameplay.
Addressing instances where the computer makes illegal moves or appears to cheat.
Diagnosing and fixing issues where the computer is silent, keys are unresponsive, or lamps do not function correctly.