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SSP PR-348 - Page 8

SSP PR-348
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8
1.3 Program Scenes
1) Record Enable.
2) Select the 1-48 Single mode by tapping the Mode Select button. This will give you control of all
48 channels as you program.
Be sure that Master A & B are both set at maximum. (Master A is at its maximum when positioned
all the way up, while Master B is at its maximum when positioned all the way down.)
3) Create a desired scene using Channel Sliders 1-48. At 0% or DMX 255, these sliders should be
at 10 position.
4) Once the scene is satisfactory, tap the Record button to program the scene as a step into the
memory.
5) Repeat step 3 and 4 until all desired steps have been programmed into memory. You may pro-
gram up to 1000 steps into memory.
6) Select a chase bank or scene master to store your program. Tap the Page button select a page
(Page 1-4) to store your scenes.
7) Press a Flash button between 25-48 while holding down the Record button. All LED will ash
indicating the scenes have been programmed into memory.
8) You can continue programming or exit. To exit Program mode, tap the Exit button while holding
down the Record LED should go out.
EXAMPLE: Program a 16 steps chase with channel 1-32 at full in sequence and assign into Flash
button 25 of Page 1.
1) Record enable.
2) Push Master A & B to maximum position and Fade slider to top.
3) Tap the Mode Select button to select 1-48 Single mode.
4) Push Channel slider 1 to the top position, its LED light at full intensity.
5) Tap the Record button to program this step into memory.
6) Repeat steps 4 and 5 until you’ve programmed Channel sliders 1-32.
7) Tap the Page button causing Page 1 LED lights.
8) Tap the Flash button 25 while holding down the Record button, all LEDs will
ash indicating you’ve programmed the chase into memory.
2. Editing
2.1 Edit Enable
1) Record enable.
2) Use the Page button to select the page the program you wish to edit is on.
3) Tap the Mode Select button to select CHASE SCENES.
4) Press and hold down the Edit button.
5) While holding down the Edit button, tap the Flash button that corresponds to program you wish
to edit.
6) Release the Edit button, the relevant scene LED should light indicating you are in the Edit
mode.
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